Kirby Wiki
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KSS_Walky_Screenshot.png|''[[Kirby Super Star]]''
 
Walky Trophy.jpg|''[[Super Smash Bros. Brawl]]'' (trophy)
 
Walky Trophy.jpg|''[[Super Smash Bros. Brawl]]'' (trophy)
 
KRtDL Walky2.png|''[[Kirby's Return to Dream Land]]''
 
KRtDL Walky2.png|''[[Kirby's Return to Dream Land]]''

Revision as of 23:38, 22 September 2014

Let the karaoke contest begin!
— King Dedede • Kirby: Right Back at Ya!

Walky is a regular enemy in Kirby's game series. He is a living, sentient, dangerous microphone that can't carry a tune for his life. He is designed to look like a traditional stage microphone. Because he is hinged between his two halves, he is able to fire out amplified sound waves. He commonly attacks by shouting a terrible cacophony as he trudges along. Walky, despite his name, is actually unable to walk in earlier games, nor is he even truly personified in some games.

Walky also appears as a trophy in Super Smash Bros. Brawl.

In Games

Kirby's Dream Land

According to Walky's trophy in Super Smash Bros. Brawl, he first appeared in Kirby's Dream Land. In this game, Walky is nothing than a mere item (and not a true creature). In fact, this item does no harm to Kirby -- he's actually a big help. If Kirby spits him out after inhaling him, Walky emits a booming blast of sound KOing all enemies on screen.

This is perhaps the basis for the real Mike ability that would appear in following games. This is also the only game Walky is immobile in. The first game to feature Walky moving around would be Kirby's Adventure.

Kirby's Adventure and Kirby: Nightmare in Dream Land

Paint Roller draws Walky as one of his drawings. He simply trots along until he walks off-screen. Rather than emitting a tasteless tune like he usually does, the drawn Walky just walks away quietly, hinting that this version of Walky is actually incapable of making any sounds. When inhaled, he grants the Mike ability. Because the Mike ability can defeat Paint Roller almost instantly, Walky rarely gets drawn.

Kirby Super Star and Kirby Super Star Ultra

Kirby Super Star was first to use a truly-personified microphone for Walky's design (one that wasn't an enchanted drawing). It is also the first game to use Walky's current design and name.

Walky will rarely show up in stages, strolling about. Occasionally, he stops to cry out a terrible tune. This sends forth three bad notes, one straight forth and the others diagonally forward. On rare occasions, Walky will yell out the tune, but will fail to spit out note projectiles, causing him to nervously run back and forth, jumping around. He once again grants the Mike ability when swallowed.

Kirby Air Ride

Walky appears as an obstacle in this game. He is seen singing quietly to himself on the track, doing nothing to harm Kirby. When inhaled, he gives the Mike ability just like in the other games. In Top Ride, Walky is used on pickup rather than using suction to get him.

Kirby's Return to Dream Land

Walky behaves identically to his Kirby Super Star counterpart (except the aforementioned occasional attack failure). Just like before, Walky will keep to himself and walk around peacefully until approached. He will fire out three multicolored note projectiles when Kirby draws near. Once swallowed, Kirby can acquire the Mike ability from him.

Kirby: Triple Deluxe

Walky behaves much like he did in Kirby's Return to Dream Land. When the room is divided among two planes, two of the enemy's notes travel straight forward while one fires off into the background (or foreground, if Walky is positioned in the background). The enemy can be seen tilting his head back when firing notes, something he hasn't done in any other game.

In the Anime

What's this dopey little doohickey do?!
— King Dedede • Kirby: Right Back At Ya!

Walky appears as a monster sent by Nightmare Enterprises to King Dedede in the episode Abusement Park. The NME Salesman suggests (somewhat jokingly) to hold a Karaoke contest with it, the grand prize being Kirby's favorite food, Watermelons. Kirby would stand on the "stage" (actually the NME Teleporter) and be sent to NME to be destroyed by the overwhelming numbers of monsters there. Engrossed in the idea, King Dedede also invites the rest of Cappy Town to participate, promising the second-place winner millions of Dedede Dollars.

Walky Anime

King Dedede is unimpressed with Walky upon his first inspection of him.

The town is ecstatic and rushes off to compete. After several attempts to get on to the "stage" and sing (his attempts denied by Mayor Blustergas, Chef Kawasaki, and Sir Ebrum to name a few) Kirby inhaled Walky and becomes Mike Kirby. Kirby then proceeds to sing badly, and Customer Service (unaware of Mike Kirby's powers) sends him straight to NME. Kirby's bad singing destroys all the monsters and the NME Salesman is forced to send him back to Dream Land. By the time Kirby finishes singing and forfeits his ability (just like in the games), he has destroyed all of Castle Dedede. In the end, Kirby wants to sing again, but Walky, who apparently survived the inhalation, has had enough and runs away.

Walky has no attack of his own and simply acts like a regular microphone. As Customer Service explains to Dedede, Walky is a monster who simply amplifies the voice of the person talking into it.

In the Super Smash Bros. series

In Super Smash Bros. Brawl, Walky appears as an unlockable trophy. The player can acquire it randomly through the Coin Launcher sub-game.

Related Quotes

A microphone who trudges along and enjoys himself as he sings. By inhaling Walky, Kirby gains the ability to shout, allowing him to clear all enemies off the screen with a high-volume blast. This is a powerful ability that can only be used up to three times. In Kirby Air Ride, this ability sends every racer within range into a spin.
— Trophy description • Super Smash Bros. Brawl

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