|“||I'll bet it all on this beam!”|
|— Waddle Doo • Kirby Star Allies|
Beside from their beam, they have largely the same behavior as a Waddle Dee. Sometimes, like a Waddle Dee, they can be seen floating down from the sky with a parasol, and if Kirby eats one with a parasol, he will get the Parasol ability instead of Beam.
Just like Waddle Dees, Waddle Doos are closely associated with King Dedede. They are sometimes seen working for him, with one captaining a Waddle Dee army.
Waddle Doos are similar in appearance to Waddle Dees. They are round, light-coral-colored creatures with stubby arms, light orange feet, and one large eye protruding from the middle of their heads. Above their eye is two strands of hair. Red is their most common color, but they can however appear orange, gray, green, turquoise, etc. They have no mouths, but in Kirby: Right Back at Ya!, King Dedede's lone Waddle Doo servant can speak, and is the only one who can communicate with the Waddle Dees.
Largely, its appearances in games are consistent and little of its behavior changes. Despite being a fairly definitive foe, Waddle Doo is absent from a number of titles in the series, including both direct sequels of the first game.
Waddle Doo appears in all stages except Green Greens. They can walk, run, and jump to attack Kirby but their unique method of attack is firing out an angled ray from their single eye. Sometimes, they will drift down from above on a parasol. Kracko can send out Waddle Doo to hinder Kirby's progress, but the hero can use the Waddle Doos as ammunition against him.
Waddle Doo returned in this game, with much of the same behavior: running, jumping, floating, and firing beams. Now, this ability is able to be copied by Kirby as the Beam ability. Waddle Doo is one of the few original enemies that is able to have its ability copied. The ones that float down from above on parasols give only the Parasol ability instead if Kirby eats them before they separate from their ride. He also appears as the first opponent in the Quick Draw sub-game in both versions of the game.
In this game, Waddle Doo always brandishes a green Parasol. It is the only enemy who can grant the Parasol ability to Kirby in the game. Waddle Doos have green feet in this title, a characteristic that had only been previously seen in game manuals.
|This section contains information that does not coincide with the main series canon.|
Waddle Doo is the third opponent faced and represents the end of easy mode. He's mad at Kirby for beating Waddle Dee at Avalanche.
- Waddle Doo: "You did not treat Waddle Dee with respect... Now, I, Waddle Doo, will repay you in kind!"
- Kirby: "I don't think so!!"
Interestingly, this game states that he and Waddle Dee are cousins. This is not stated in other Kirby games.
Waddle Doo returned as a foe, a minion of Kracko, and an ally as the Beam Helper. The helper version is red, and when under computer control, Waddle Doo largely approaches enemies and slowly attacks them with beam whips after partially charging while jumping. He can also perform Beam Whip underwater, albeit with shorter range. Waddle Doo is the first enemy seen in Spring Breeze. Waddle Doo is also the first opponent Kirby duels in the sub-game Samurai Kirby. Waddle Doo has 18 hit points. One Waddle Doo takes on the Helper to Hero challenge; this Waddle Doo is a very pale green with a blue pupil. Waddle Doos also can be released from both forms of Kracko and the evil villain Kracko's Revenge. Waddle Doo's Beam Whip goes through guards. They are also seen in the intro of Spring Breeze, where they are one of Dedede's henchmen who helps him steal all the food in Dream Land.
Waddle Doo makes a surprise appearance in Kirby 64: The Crystal Shards, being fought as a mid-boss at the end of the first stage of the game. When a Waddle Dee finds a Crystal Shard, Dark Matter appears and possesses the Waddle Dee, turning him into a Waddle Doo.
This Waddle Doo cannot shoot out beams, perhaps because it is simply a fusion of Waddle Dee and Dark Matter (or just for practicality reasons due to the absence of the Beam ability), or Waddle Dee may be violently confused and the Dark Matter possessing him may be unable to attack properly. However, this Waddle Doo possesses a set of attacks never used by Waddle Doos before, each of which relying heavily on brute force. For one attack, he'll run towards Kirby in an attempt to grab him. If Kirby avoids this, he trips, producing a star, and remains dazed and motionless for a few seconds (a perfect opportunity to attack him), and cries. For his second attack, he will try to leap onto him and crush him. If he misses, he falls flat on his face (this time producing two stars), and once again is left open to attack. As for his third attack, he vigorously dashes across to the other side of the screen. When he hits the end, he will produce another star, and stumble around dizzily for a bit. Each of these moves are easy enough to predict and are easily avoidable. They also all provide stars to attack the Waddle Doo if Kirby doesn't already have an ability.
After Waddle Doo is defeated, he reverts to Waddle Dee and becomes Kirby's ally.
Waddle Doo's basic actions are unchanged from Kirby: Nightmare in Dream Land.
Waddle Doo appears as a regular enemy in this game, with few changes from other games. However, it also appears as the fifth unlockable character in the game, obtained if the game is beaten with all four other characters, or if a copy of Kirby & The Amazing Mirror beaten 100% is in the GBA slot on the Nintendo DS. Waddle Doo has about the same speed as Kirby, and five health bars. It has a permanent Beam ability, and will spin the beam around it if tapped. It will continue to spin for as long as it is pressed.
Waddle Doo's basic actions are basically unchanged from other Kirby games. However, using the Ghost ability, Kirby can possess a Waddle Doo. Its beam attack is basically the same as Kirby's, but slower and weaker.
Like the Waddle Dees in Patch Land, the Waddle Doos are made of yarn. They always play with their hair when Kirby isn't within their range; they pull one hair twice and then both hairs at once. Waddle Doos are then usually charging for their beam attack.
Waddle Doos appear in three of the sub-games. In Kirby Brawlball, Kirby can access a room with a giant slot machine, inhabited by two Waddle Doos. They fire Beam Whips at the hero, which propel him upward.
In Kirby Quest, Waddle Doo appears in Stages 9 and 15. He has 200 HP. The Waddle Doo from the anime also makes an appearance in one of King Dedede's attacks.
In Strato Patrol EOS, Kracko releases clouds that change into Parasol Waddle Doos. After charging for a short time, they fire orange lasers from their eyes, then proceed to drift off the screen.
Waddle Doo appears the same way in both of these games. Its attacks do not differ from other games, firing a simple Beam Whip. Waddle Doo's attack is noticeably much slower in these games than in previous series installments. It first appears in Cookie Country. A variant called Super Waddle Doo also exists. There is also a larger, more powerful Waddle Doo known as King Doo that appears as a mid-boss. It is first fought in Stage 3 of Raisin Ruins.
Waddle Doo appears in the New Challenge Stages in Kirby's Dream Collection Special Edition as well. It appears in the Parasol Challenge (wielding a Parasol), as well as the Smash Combat Chamber and Magolor Race 1.
Waddle Doo appears exactly as he does in Kirby's Return to Dream Land. However, Waddle Doo now attacks more often, firing its Beam Whip at regular intervals rather than waiting for Kirby to come close to it. In these games, some Waddle Doos do not fire Beam Whips, running around very quickly instead. He also appears as three different collectible Keychains in Kirby: Triple Deluxe and two different collectible stickers in Kirby: Planet Robobot.
A Waddle Doo appears in the intro of this game, alongside a Broom Hatter and Cappy. He has his color drained when Claycia steals Planet Popstar's colors and is rendered immobile for the rest of the game. He also appears as a collectible figurine.
A Waddle Doo operates the League Battle check-in desk in The Cake Royale. He allows the player to check the League Battles and choose one to fight in.
A Waddle Doo also appears as an audience member in the Crazy Theater mode.
Waddle Doo returns in Kirby Star Allies, as both a regular enemy and as the friend for Beam.
|This section contains information that does not coincide with the main series canon.|
|“||Me and the Waddle Dees all got stuffy heads, and that ain't much fun when you're all head like us!”|
|— Waddle Doo • Kirby: Right Back at Ya!|
In Kirby: Right Back at Ya!, Waddle Doo is one of King Dedede's minions. This certain Waddle Doo seems to be in charge of the innumerable Waddle Dees that are under King Dedede's command, and can summon all of them to rush to his aid. He can speak, despite having no mouth, and is also multilingual, being able to translate the Waddle Dees' language. This skill was mostly shown in Tourist Trap, when King Dedede wanted to turn Dream Land into a tourist attraction (Waddle Doo was able to translate for the tourists). Unlike in the games, Waddle Doo never fires beams from his eyes, although he never really had a reason to do so. He is not hostile towards Kirby and treats him pleasantly when not around King Dedede. This specific Waddle Doo makes a surprise appearance in Kirby Mass Attack, namely in Kirby Quest. Distinguished by his small sword, he appears alongside Escargoon, Dedede, and numerous Waddle Dees as one of King Dedede's attacks. In the Japanese version of the anime, Captain Waddle Doo had a high voice, whereas in the English dub, he was given a low, gruff voice with a thick Brooklyn accent.
This Waddle Doo also cares greatly for the Waddle Dees, as shown in multiple episodes. In Hunger Struck, he gives a plea to King Dedede to change the food, but when he refuses, he leaves angrily and grumbles that he's "gonna get it." When the Waddle Dees later revolt, he supports their riot and gets food in the castle for them, all while throwing those who don't support them in the dungeon. When Fryclops feeds the hungry Waddle Dees, he declares to the monster that they are in his debt. In Waddle While You Work, when King Dedede sold all of his Waddle Dees to pay off his debt from Nightmare Enterprises, Waddle Doo eventually leaves the castle, as he had no one to order around. He also seems to give them lots of food, as he gave them a feast and once ordered 2,000 steak sandwiches for them.
In Kirby Star Allies, there is a chance where the select menu screen may sometimes display a Waddle Doo commanding Bandana Waddle Dee and two Parasol Waddle Dees, referencing Waddle Doo's role being in charge of the Waddle Dees.
In the Super Smash Bros. seriesWaddle Doo makes an appearance in Super Smash Bros. Brawl during King Dedede's Side Special Move "Waddle Dee Toss". The chance of throwing a Waddle Doo rather than a Waddle Dee is 20.4%. If the Waddle Doo collides with an opponent during the throw, it will deal slash damage. Upon landing on the stage, Waddle Doo acts like he normally does in the Kirby series - walking around and occasionally using his Beam Whip attack. The Beam Whip can hit repeatedly, dealing up to 27% damage to an opponent if they get hit for the full duration of the attack. Waddle Doo can be attacked to get rid of it, and is only slightly tougher than a Waddle Dee. Waddle Doo may also appear during King Dedede's Final Smash. Rather than using his Beam Whip, he will slide quickly across the stage, dealing electrical damage to any opponents who touch him. Dedede's Side Special Move was changed in Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate where he now only throws Gordos. Waddle Doo appears as a collectible trophy in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS as well.
Waddle Doo appears as an enemy in Super Smash Bros. for Nintendo 3DS's Smash Run mode. He looks and acts much like he does in Super Smash Bros. Brawl. However, his Beam Whip is much faster, and has a slightly different effect.
|“||Want to battle? You're at the right place. You're new here, right? I can tell you all about our League Battles.”|
|— Waddle Doo • Kirby Battle Royale|
|“||Waddle Dee and its first cousin, Waddle Doo, will try to gang up on Kirby. Their downfall is their intelligence. They're not too smart.”|
|— Description • Nintendo Power (Volume #39)|
|“||Waddle Dee's first cousin, this cyclops lacks perspective, seeing everything in only two dimensions.”|
|— The Cast of Characters • Kirby's Avalanche Instruction Booklet|
|“||A creature identified by a single, unblinking eye. Like Waddle Dees, Waddle Doos roam about Dream Land and sometimes use parasols. Unlike their counterparts, though, they hate being approached--they'll fire a beam of energy at anyone who nears them, so don't think they're harmless like Waddle Dees. If Kirby swallows one, he copies the Beam ability and gains a jester's hat.”|
|— Trophy description • Super Smash Bros. Brawl|
|“||This big-eyed Waddle Doo may be a fake, but that beam is as nasty as the real thing!”|
|— Cast Description • Kirby's Epic Yarn|
|“||Two big eyelashes for one big eye? You're describing the beam-firing enemy from the Kirby series. This enemy may hop toward a fighter it spots and unleash an energy attack. The attack itself has a short range, but it can happen repeatedly and can stun. Unlike Waddle Dees, these guys will fight!”|
|— Trophy description • Super Smash Bros. for Nintendo 3DS|
|“||Waddle Doo was shocked when he saw that bright light shining down from the sky, but he was too scared to run. He'll be OK as long as that giant eye of his doesn't dry out. Ugh. Can you just imagine what that would feel like?”|
|— Figurine description • Kirby and the Rainbow Curse|
|“||It was the first Copy Ability that anyone ever got, and the origin of all abilities that came later! So much potential from a beam! And now, he wants to see why the beam... bends!”|
|— Guest Star Flavor Text • Kirby Star Allies|
|“||A cyclops that can zap you with an energy blast from its single eye, this beam buddy can zap from the ground or air, and add Zap power to the weapons of nearby friends.”|
|— Choose your buddy • Play Nintendo|
- In Super Smash Bros. Brawl, Waddle Doo's eye is octagonal instead of circular. This is due to 3D graphical limitations.
- Also in Super Smash Bros. Brawl, Waddle Doo's trophy states that its eye is "unblinking." However, the Waddle Doo from Kirby: Right Back at Ya! is seen to frequently blink, and he uses his upper eyelid to make expressions as well. They also blink in the Smash Run mode of Super Smash Bros. for Nintendo 3DS, and again in Kirby Star Allies.
- In early artwork for games such as Kirby's Dream Land, his feet were green and he had three hairs instead of his current two.
- Waddle Doo exists as an unused enemy in Kirby's Block Ball, with its eye bursting out of its head upon defeat. It is possible that its death animation was the reason it was never used.
- In the sub-game Kirby Brawlball, Waddle Doos sweep their Beam Whips upward instead of downward.
- Waddle Doo's AI in Kirby's Avalanche is also used by Mummy in Puyo Puyo.