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'''Tube Town''' is the 38th level in ''[[Kirby's Epic Yarn]]'' and second in [[Space Land]], the seventh world in the game. It comes after [[Future City]] and precedes [[Mysterious UFO]]. |
'''Tube Town''' is the 38th level in ''[[Kirby's Epic Yarn]]'' and second in [[Space Land]], the seventh world in the game. It comes after [[Future City]] and precedes [[Mysterious UFO]]. |
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− | Tube Town is an abstract place full of electric lines and cathode ray traces. The level itself is very long, and the environment itself presents the greatest hazard. There |
+ | Tube Town is an abstract place full of electric lines and cathode ray traces. The level itself is very long, and the environment itself presents the greatest hazard. There isn't any [[metamortex]]es in the level. |
==Overview== |
==Overview== |
Revision as of 16:06, 24 February 2012
“ | Head in and look at what makes this place run. Dodge electricity, ride beams of energy, and use Snip-Snaps to complete vital circuits. Clear out the Dandans and Waddle Doos as you make your way through the inner workings of Tube Town!” |
— Official guide |
Tube Town is the 38th level in Kirby's Epic Yarn and second in Space Land, the seventh world in the game. It comes after Future City and precedes Mysterious UFO.
Tube Town is an abstract place full of electric lines and cathode ray traces. The level itself is very long, and the environment itself presents the greatest hazard. There isn't any metamortexes in the level.
Overview
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Music
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