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Super Bonkers in a mid-boss that debuted in Kirby's Return to Dream Land. It is notably different than the other Super Ability enemies, as well as Bonkers, its normal counterpart. It has more health than the original Bonkers and deals slightly more damage, as well as boasting a darker color scheme.

Physical Appearance

In his Super form, Bonkers still wears his purple-maroon armor jacket, but he now has red trimmings that look like flames adorning his sleeves. Like the other Super Ability enemies, he has a star on his helmet. Super Bonkers also has black pants with light black detailing stylized as flames near the cuffs. He also wields a slightly pink-hued hammer. A multicolored aura surrounds Super Bonkers' body, just like like the other Super Ability enemies. Upon his defeat, Super Bonkers will give Kirby the Grand Hammer ability.

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Super Bonkers EX

In EX Mode, Super Bonkers' armored jacket is black with orange flame-shaped trimmings. His helmet and pants are red and the trimmings on the pants are orange like the ones on his sleeves. Super Bonkers EX also has a hammer with a grey tone to it. The wooden section of it is red, however.

Attacks

Super Bonkers retains many of the same attacks that he used in his normal form. He still uses the same jumping attack, hammer swing, thrown coconuts, spinning hammer move, and flaming hammer uppercut from the main game.

In his EX form, Super Bonkers EX uses all of his previous attacks again (and the newly added flying hammer spin with coconuts move), but with more speed and power.

Trivia

  • Unlike the other Super Ability enemies in the game, Super Bonkers cannot be inhaled to get his power. As soon as he is dealt the final blow, he explodes, leaving the star for the Grand Hammer ability lying on the ground.
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