
Stats (short for Statistics) are the pieces of data that represent certain aspects of a character or item, properly debuting in Kirby Air Ride.
Games[]
Kirby Super Star and Kirby Super Star Ultra[]
After defeating Computer Virus, it will create a window which will comically start computing an increase in experience points for non-existent stats.
Similar messages | |
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You earned [XXX] experience points. | You gained [XXX] EXP! (Not that it matters.) |
You earned [X] Courage points! | Your Courage went up by [X]! |
You earned [X] Love points! | Your Love went up by [X]! |
You earned [X] Friendship points! | Your Friendship went up by [X]! |
Different messages | |
You earned [X] Ambition points! | You earned [X] Beauty points! |
You earned [X] Exam score points! | You earned [X] Fever points! |
You earned [X] Greediness points! | You earned [X] Happy Smile points! |
You earned [X] Honesty points! | You earned [X] Humor points! |
You earned [X] Tenderness points! | |
Your Eye Sparkle went up by [X]! | Your Heroism went up by [X]! |
Your Kindness went up by [X]! | Your Maturity went up by [X]! |
Your Puffiness went up by [X]! | Your Roundness went up by [X]! |
Your Sincerity went up by [X]! | Your Softness went up by [X]! |
Your Spirit went up by [X]! | Your Squishiness went up by [X]! |
Kirby Air Ride[]
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Main article: Patch |
Every Air Ride Machine has a special stat that can be changed with patches in City Trial. These stats are:
Image | Stat | Attribute |
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Boost | The acceleration of a vehicle; how fast it takes to reach top speed |
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Top Speed | How fast a vehicle can go |
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Turn | The handling of a vehicle; how well one is able to turn |
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Charge | The charging speed of a vehicle |
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Glide | The vehicle's ability to glide |
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Weight | How heavy or light a vehicle is; influences Glide and Top Speed |
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Offense | The vehicle's attack power |
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Defense | The vehicle's damage resistance |
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HP | The stamina of a vehicle |
Kirby: Planet Robobot, Team Kirby Clash Deluxe, and Super Kirby Clash[]
“ | You leveled up and got stronger!” |
— The player reaches a new level • Team Kirby Clash Deluxe |

Team Kirby Clash
In the Team Kirby Clash sub-game, stats now revolve around the form of four main aspects:
- Stamina: the amount of health a hero has
- Attack: how much damage a hero deals
- Recovery: how much health is recovered from a recovery item
- Team Meteor: how much damage a Team Meteor does
These stats are only upgraded by earning experience points by completing quests. Experience for certain stats is reflective of the player's chosen role. Sword Hero focuses on Stamina and Attack with a poor Recovery, Hammer Lord specializes in Attack but has terrible Recovery, Doctor Healmore has excellent Recovery with the cost of poor Stamina and Attack, and Beam Mage having a good Recovery with poor Stamina and Attack. As the player starts reaching the max level, each stat is greatly increased so that every stat is maxed out when the player reaches max level.

Super Kirby Clash
In Team Kirby Clash Deluxe and Super Kirby Clash, three more stats were added with the inclusion of collectible armor, weapons, and fragments:
- Revival Speed: how fast it takes to use a Revival Spell
- Charge Speed: how fast it takes to use a chargeable move
- Material Gain: how many fragments the player receives at the end of a quest
The base stats of the player also increase by earning experience points, however armor and weapons can now be equipped to upgrade the various stats to the player's advantage with the higher rarity pieces of gear having the most benefits. These stat boosts are only applicable to that piece of gear and does not permanently increase the player's base stats. When a weapon is paired with an armor of the same rarity, the effects of both increase by 10%. Additionally, if the player's stamina is full, then the player gains the Full-Strength Attack bonus which boosts attack by an unknown amount.
The player can purchase Champion's Codexes in Shopkeeper Magolor's Shoppe to increase a certain role's base stats. Sword Hero increases Stamina, Hammer Lord increases Attack, Doctor Healmore increases Recovery, and Beam Mage evenly upgrades all the stats.
Kirby Star Allies[]
In Guest Star ???? Star Allies Go!, the player is handicapped of three major stats:
- Attack: how much damage the team is able to deal
- Health: how much each player has
- Speed: how fast each player can move
Level | Attack percentage | Health percentage | Speed percentage |
---|---|---|---|
0 (start) | 100% | 80% | 100% |
1 | 180% | 100% | 120% |
2 | 220% | 120% | 130% |
3 | 250% | 130% | 140% |
4 | 270% | 140% | 145% |
MAX | 300% | 150% | 150% |
Each of these stats are all upgraded by collecting the respective Power-Up Heart scattered throughout the levels which will raise them by one stage. Collecting a combined Power-Up Heart will raise all stats by one stage. Up to five can be collected before the respective stat is maxed out.
Kirby Fighters 2[]

The player collects a Cursed Attack Ring
Stats are only available in Story Mode: The Destined Rivals where there are four main aspects that are shared with the player and their buddy.
These stats are only raised by collecting the stat's respective stones in the Item Room and only last during the chapter they were collected. However, if the player picks up the Auto-Heal and Anti-Ghost cursed rings, it will render the Recovery-Item stat and the Ghost Boost stat to be null and useless to increase as the Auto-Heal ring will triple the amount of health healed after a round but will spawn no recovery items on the battlefield, and the Anti-Ghost ring will make no fighter able to become a ghost. The Cursed Attack Ring will double the player's attack (including any additional increases from stones) but cut the player's total health by 66%. A Cursed Attack Ring icon will also appear next to the Attack stat when viewing current stats.
Attribute | Description | Stone modifier[1] | ||||
---|---|---|---|---|---|---|
Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | ||
Attack | How much damage a fighter does | +0.2 | +0.3 | +0.4 | +0.5 | +0.7 |
Recovery-Item Boost | How much health is recovered when picking up a recovery item | +0.6 | +0.8 | +1.0 | +1.25 | +1.50 |
Ghost Boost | How long it takes for a fighter to become a ghost after being KO'd | +0.1 | +0.15 | +0.2 | +0.3 | +0.5 |
Charge Speed | How long it takes for a chargeable move to reach max charge | +0.2 | +0.3 | +0.4 | +0.475 | +0.62 |
The player can view these stats by pressing Y in the Item Room or by pausing the game during a round. The max capacity for every stat change for each chapter. Because each chapter has different capacities, the value of a stone may change to appropriately balance with the capacity size.
- Chapter 1: 300
- Chapter 2: 500
- Chapter 3: 550
- Chapter 4: 750
- Final Chapter: 999
In the Super Smash Bros. series[]
This section contains content best covered by other wikis | |
External links: |
Stats are represented in various ways through the series, each iteration mainly focusing on a fighter's attributes.
Attack Types[]
There are many different forms of attack in the Super Smash Bros. series whether it may be by Arm, Body, Weapon, etc. These stats were introduced in Super Smash Bros. Brawl with the introduction of stickers and have been implemented differently in every installation thereafter. Each of these stats can be changed with the main collectible in each respective installment. For the sake of brevity, the following lists includes the attack types only applicable to the Kirby series characters in every installment, not including any Copy Abilities.
Physical Attacks[]
This list includes all physical attack types, most of these are condensed into just Physical Attack in Super Smash Bros. Ultimate. Attacks paired with a logo with one asterisk means that attack's type present in that installment was changed in another installment; two asterisks means that attack only exists in that game and was either replaced with a different attacking motion that was labeled with a different attack type.
Type | Description | Character | ||
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Kirby | King Dedede | Meta Knight | ||
Arm | Attacks utilizing any part of arm or hand | Jab | Up throw | |
Pummel | ||||
Body | Attacks utilizing any part of the body besides the Arm and Leg | Dash attack* | Down tilt* | Pummel |
Neutral aerial | Dash attack | Up throw (landing) | ||
Up throw (landing) | Neutral aerial | Neutral special (Mach Tornado)* | ||
Down special (Stone) | Up special (Super Dedede Jump) | Up special (Shuttle Loop) | ||
Head | Attacks done with the head | Pummel | ||
Up tilt | ||||
Leg | Attacks utilizing any part of the leg or foot | Forward tilt | Down tilt** | Dash attack |
Up tilt | ||||
Down tilt | ||||
Forward smash | Back aerial** | |||
Up smash | ||||
Down smash | Forward throw | |||
Forward aerial | Floor attack | |||
Back aerial | ||||
Up aerial | ||||
Down aerial | Edge attack | Down throw | ||
Down throw | ||||
Floor attack | ||||
Edge attack | ||||
Spin | Attacks that involve mainly spinning the body or a weapon | Dash attack* | Neutral special (Mach Tornado)* | |
Neutral air | Side special (Drill Rush)* | |||
Throwing | Attacks done by throwing an opponent | Neutral special (Inhale) |
Weapon Attacks[]
This list includes all the relevant Weapon attack type sub-categories. All of these weapons besides Sword are condensed to just Weapon Attacks in Super Smash Bros. Ultimate where Sword Attack would become its own type of attack. Attacks paired with a logo with one asterisk means that attack's type present in that installment was changed in another installment; two asterisks means that attack only exists in that game.
Type | Description | Character | ||
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Kirby | King Dedede | Meta Knight | ||
Hammer | Attacks done with a hammer; the Hammer item also applies here | Side special (Hammer/Hammer Flip) | Neutral attack | |
Forward tilt | ||||
Forward smash | ||||
Up smash | ||||
Down smash | ||||
Forward aerial | ||||
Up aerial | ||||
Down aerial | ||||
Back aerial* | ||||
Forward throw | ||||
Back throw | ||||
Floor attack (trip) | ||||
Side special (Gordo Throw) | ||||
Down Special (Jet Hammer) | ||||
Sword | Attacks done with a sword or blade | Up special (Final Cutter) | Neutral attack | |
Forward tilt | ||||
Up tilt | ||||
Down tilt | ||||
Forward smash | ||||
Up smash | ||||
Down smash | ||||
Neutral aerial | ||||
Forward aerial | ||||
Back aerial | ||||
Up aerial | ||||
Down aerial | ||||
Up throw | ||||
Back throw | ||||
Floor attack | ||||
Edge attack | ||||
Side special (Drill Rush)* | ||||
Up special (Shuttle Loop) | ||||
Down special (Dimensional Cape) | ||||
Glide attack** | ||||
Weapon | Attacks done with any general Super Smash Bros. item such as the Star Rod; applicable to every fighter and not mutually exclusive to anyone's moveset |
Copy Ability-Exclusive Attack Types[]
This list includes every attack type only obtained by Kirby series fighters through the use of Kirby's Copy Abilities. While these stats can be enhanced, it is not recommended to do so as these attack types are very niche and only usable with the neutral special attack.
Type | Description | Character | Move |
---|---|---|---|
Bite | Attacks involving biting opponents with teeth | Corrin | Dragon Fang Shot (bite) |
Wario | Chomp | ||
Energy | Involves any energy-based attack | Byleth | Failnaught (beam) |
Corrin | Dragon Fang Shot (projectile) | ||
Falco | Blaster | ||
Fox | |||
Wolf | |||
Ken | Hadoken | ||
Ryu | |||
Mii Gunner | Charge Shot | ||
Samus | |||
Dark Samus | |||
Mii Swordfighter | Gale Tornado | ||
Min Min | Punch (laser) | ||
Palutena | Autoreticle | ||
R.O.B. | Robo Beam | ||
Robin | Thunder | ||
Terry | Power Wave | ||
Wii Fit Trainer | Sun Salutation | ||
Zero Suit Samus | Paralyzer | ||
Explosion | Involves any attack that is explosive/causes an explosion | ||
Diddy Kong | Peanut Popgun (over charged) | ||
Duck Hunt | Trick Shot | ||
Ike | Eruption | ||
Pyra | Flame Nova (launching hit) | ||
Roy | Flare Blade | ||
Chrom | |||
Snake | Hand Grenade | ||
Magic | Involves any magic-based attacks | Hero | Frizz/Frizzle/Kafrizz |
Sephiroth | Flare/Megaflare/Gigaflare | ||
Sora | Magic (Firga, Thundaga, Blizzaga) | ||
Zelda | Nayru's Love | ||
Pikmin | Attacks done by Pikmin | Olimar/Alph | Pikmin Pluck + Pikmin Throw |
PK | Involves attacks done by psychokinesis | Lucas | PK Freeze |
Ness | PK Flash | ||
Water | Involves any liquid-based attack | Inkling | Splattershot |
Squirtle | Water Gun |
Stickers[]
Only in Super Smash Bros. Brawl, stickers can be stuck to the bottom of a trophy to increase a fighter's attack attributes such as their attack type stats and/or their elemental effects. Many Kirby series stickers can only be applied to Kirby series characters and can be found on the item's respective article. This mechanic is mainly used for the Subspace Emissary.
Customization Stats[]
Players can upgrade their Mii Fighters and amiibo Figure's stats with equipment in Super Smash Bros. for Nintendo 3DS and Wii U and spirits in Super Smash Bros. Ultimate. In the former, stats are represented by three types: Attack, Defense, and Speed whereas in the latter, only Attack and Defense are visualized.
Equipment[]

Customizing a fighter's stats (Super Smash Bros. for Wii U)
Equipment are items that are used to improve a fighter's Attack, Speed, and Defense. Increasing one stat, however, will decrease another. Increasing Attack decreases Defense, increasing Defense decreases Speed, and increasing Speed decreases Attack.
Below is a list of every standard-type equipment worn by members of the Kirby series. Orange represents Attack, blue represents Defense, and green represents Speed.
Name | Type | Image | Used by |
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Brawn Badge |
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Anyone |
Hammer |
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King Dedede |
Lollipop |
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Kirby |
Sword |
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Cloud, Corrin, Ike, Link, Lucina, Marth, Mii Swordfighter, Meta Knight, Roy, Shulk, Toon Link |
Coat |
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King Dedede, Robin |
Hat |
|
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Diddy Kong, Kirby, Ness |
Mask |
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Meta Knight |
Protection Badge |
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Anyone |
Agility Badge |
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Anyone |
Turbo Boost |
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King Dedede, Kirby, Meta Knight |
Smash Run and Smash Tour[]
Customization and equipment are heavily used in Smash Run and Smash Tour. When the player starts a game of either of these modes, their stats are greatly reduced, even customized fighters. TO increase their stats, each player must collect items known as stat boosts, one for each stat. Each stat boost can increase its respective stat depending on the size of the stat boost. Before the final battle for both modes begin, the game will show the numerical value for each stat with a line representing that fighter's base stats. Tac can appear in both modes where he often carries a multitude of stat boosts in his sack.
Name | Image | Stat Increased |
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Speed | ![]() |
Movement |
Jump | ![]() |
Jumping height |
Attack | ![]() |
Normal attacks |
Special | ![]() |
Special attacks |
Arms | ![]() |
Grabbing and throwing |
Defense | ![]() |
Knockback resistance; shield integrity |
Spirits[]

Spirit stats
Spirits influence many stats of a fighter including their attack types, their general attributes, etc. Spirits that are labeled to increase stats during a certain condition refer to attack, defense, and move speed even if Speed is not present when viewing a spirit's stats. Spirits fed to an amiibo Figure Player may change their personality trait which is how the amiibo Player behaves in battle.
Primary spirits provide the Attack the Defense rating, the spirit's power being the combination of both numbers. The Attack rating multiplier is 1 + attack×4/10000 whereas the Defense rating multiplier is 1/(1 + defense×6/10000)). If a primary spirit is applied to to a fighter of the same series it originates from, the effects are increased by 10%.
Support spirits are extra spirits that can be applied in conjunction to a primary spirit so long as there are enough slots for it to be applied. The effects these spirits give are always positive being able to grant resistance or immunity to many sources of attacks.
The Rick and Chef Kawasaki spirits give the "Stats ↑ After Eating" and "Stats ↑ ↑ After Eating" effects which "slightly" and "greatly" increases all stats by certain amounts respectively.
Related Quotes[]
“ | Oh yeah, do you know abogut Full-Strength Attacks? Your attack goes up when your stamina is full! Neat!” |
— Bandana Waddle Dee • Super Kirby Clash |
“ | Improve your amiibo figure's stats by feeding it equipment, or customize its special moves.” |
— The player scans a new amiibo • Super Smash Bros. for Nintendo 3DS and Wii U |