KSA Sound Test

The Sound Test in Kirby Star Allies

The Music Room is now open! Collect 'em all! Then listen to 'em all again and again!
— Description • Kirby and the Rainbow Curse

The Sound Test (also called Jukebox) is a recurring menu feature that appears in many games in the Kirby series. More often than not, it needs to be unlocked by fulfilling certain requirements.

The Sound Test allows the player to listen to both music and sound bytes from the game anytime he or she wants from it. Kirby's Epic Yarn, Kirby Mass AttackKirby: Triple Deluxe, Kirby and the Rainbow Curse, Kirby: Planet Robobot and Kirby Star Allies do not have sound effects in the Sound Test.

Games the Sound Test is available in

Game Unlock
Kirby's Dream Land Available in hidden Config mode. Access by simultaneously holding Down + B + Select. The player can also increase or decrease Kirby's vitality and lives.
Kirby's Adventure Finish Extra Game.
Kirby's Dream Course
Kirby's Dream Land 2 Clear the game 100%.
Kirby Super Star Clear The Arena.
Kirby's Dream Land 3
Kirby 64: The Crystal Shards Defeat Miracle Matter. Known as the Sound Check in this game.
Kirby Tilt 'n' Tumble
Kirby Air Ride Some sounds and music are unavailable until the player fills Checklists.
Kirby: Nightmare in Dream Land Every song and sound is available from the start; the player does not need to find or unlock any of them.
Kirby & The Amazing Mirror Find the Sound Player in Candy Constellation. Music unlocked by finding Music Notes.
Kirby: Canvas Curse Some sounds are unavailable until player beats the game or purchases music.
Kirby: Squeak Squad Find the Sound Player. Music unlocked by finding Music Notes from Treasure Chests.
Kirby Super Star Ultra Finish Milky Way Wishes. Some music is unlocked by beating sub-games containing the music.
Kirby's Epic Yarn Available from the start, under Tunes in Patch Plaza at Quilty Square. Music added by finding the CD treasure hidden in every level.
Kirby Mass Attack Collect 10 medals. Tracks are unlocked by beating levels or playing sub-games that contain them.
Kirby's Return to Dream Land Clear the Main Game. The rest of the tracks are unlocked by clearing the Extra Game 100%.
Kirby: Triple Deluxe Clear the Dededetour sub-game.
Kirby and the Rainbow Curse Collect a music byte. Music added by collecting music bytes in Treasure Chests and defeating bosses. Called Music Room in this game.
Kirby: Planet Robobot Clear the Meta Knightmare Returns sub-game. Called the Jukebox in this game.
Kirby Battle Royale Hear each track and purchase it with Battle Coins. Listed under the Music category in the Collection.
Kirby Star Allies Clear the Guest Star ???? Star Allies Go! mode at least once.

Sound Player

The Sound Player is a collectible item in Kirby & The Amazing Mirror and Kirby: Squeak Squad, and must be found before the player can access the Sound Test menu. In other games, the sound test is built into the menu system at the start, so the Sound Player is not present.

Some games have otherwise unused tracks that can only be heard with this feature. For example, Kirby 64: The Crystal Shards has a remix of Kine's theme from Kirby's Dream Land 3 that is not used, but it can be heard as Track 2 on the Sound Check.


Related Quotes

The Sound Test lets you listen to music and sound effects in the game..
— Sound Test • Kirby: Canvas Curse Instruction Booklet
You can listen to music and sounds from the game here—your list of sounds will grow as you clear games. Tap ←→ or use [the +Control Pad] to select songs and sounds. Tap the panel in the middle or press A to play.
— Instruction manual description • Kirby Super Star Ultra
You've unlocked Sound Test, where you can listen to all your favorite game music!
— Description • Kirby: Triple Deluxe


  • The image shown in the Sound Test in Kirby's Dream Land 2 is a parody of a scene from the Japanese video game Yūyūki.
  • When listening to music in the Sound Test in Kirby 64: The Crystal Shards, Kirby's expression will change based on the mood of the track.
    • In the same game, there is also an unused sound originally meant to be played during a level in Shiver Star when Kirby stands in front of the TVs. This sound (number 398) is a reading of the Japanese poem, "Iroha", at triple speed.
  • One can see pictures of a Waddle Dee, Kirby's House, and the blooming Dreamstalk in the background of the Jukebox in Kirby: Triple Deluxe.
  • When playing the Jukebox in Kirby: Triple Deluxe, red or blue music notes are emitted from the speakers. Tracks with red notes were composed by Jun Ishikawa. Tracks with blue notes were composed by Hirokazu Ando.[1] This also seems to be the case with Kirby: Planet Robobot.
Jukebox 8-bit

8-bit Kirby in the Jukebox

  • When playing a song on the Jukebox in Kirby: Planet Robobot, there is a rare chance that the Kirby wearing the headphones will change into an 8-bit Kirby, which will start dancing while the music is playing. He will stay until leaving the Jukebox.
  • The Jukeboxes in Kirby's Return to Dream Land, Kirby: Triple Deluxe, Kirby: Planet Robobot and Kirby Star Allies contain some tracks which aren't music, but sound effects, generally from the defeats of important bosses, such as Magolor, Queen Sectonia, Susie, Dedede Clone, and President Haltmann, as well as Star Dream's cat-like screeches, Hyness' voice and Void Termina's roar.
  • Since the release of Kirby: Triple Deluxe in 2014, most Kirby game soundtracks reuse music unaltered from previous games. The only exception has been Kirby and the Rainbow Curse.
KSA Alternate Jukebox

The alternate Jukebox in Kirby Star Allies.



  1. Miiverse