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{{About|the level in ''[[Kirby Mass Attack]]''|override=For the level in ''[[Kirby's Dream Land 3]]'', see [[Sand Canyon]].}}
{{Stub}}
 
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{{Level-infobox
{{About|the level in ''[[Kirby Mass Attack]]''|override=For the level in ''[[Kirby's Dream Land 3]]'', see [[Sand Canyon]].}}{{Template:Level-infobox
 
|image = [[Image:KMA_World2.png|270px]]
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|image = [[Image:KMA World2.png]]
 
|caption = ''[[Kirby Mass Attack]]'' artwork
 
|caption = ''[[Kirby Mass Attack]]'' artwork
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|jap_name = サラサンドーラ (Sarasandōra)
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|jap_meaning = Sarasandora
 
|appearance = {{LevelSequence|KMA|2|type=Level}}
 
|appearance = {{LevelSequence|KMA|2|type=Level}}
 
|theme = Desert / arid region
 
|theme = Desert / arid region
 
|boss = [[Lady Ivy]]
 
|boss = [[Lady Ivy]]
|common enemies = [[Beanbon]], [[Big Beanbon]], [[Clanksprout]], [[Grindarr]], [[Stactus]], [[Big Stactus]], [[Crazy Stactus]], [[Snoozroot]], [[Slugoo]], [[Gondolus]], [[Mummbon]], [[Big Mummbon]], [[Floof]], [[Zapfloof]], [[Grand Twisty]], [[Gate Squid]], [[Blish]]
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|common enemies = [[Beanbon]], [[Big Beanbon]], [[Big Floof]], [[Big Gordo]], [[Big Mummbon]], [[Big Stactus]], [[Birdee]], [[Blamboom]], [[Blish]], [[Clanksprout]], [[Crazy Stactus]], [[Flickerfloof]], [[Floof]], [[Gear Pawn]], [[Gear Spike]], [[Geg]], [[Gondolus]], [[Grindarr]], [[Kyuin]], [[Mech Geg]], [[Mega Grindarr]], [[Mummbon]], [[Pac Geg]], [[Posura]], [[Sand Snoozroot]], [[Scoopy]], [[Skully]], [[Soarar]], [[Spideroo]], [[Spiky Geg]], [[Squister]], [[Stactus]], [[Su Toppy]]
|mini-boss = [[Giant Stactus]], [[Great Gear]], [[Giga Clanksprout]]
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|mini-boss = [[Mega Stactus]], [[Great Gear]], [[Giga Clanksprout]]
 
}}
 
}}
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{{quote|This place has gotten so hot that much of what used to be here has dried up. But legend tells of a great civilization that once thrived here.|[[Daroach]]|''[[Kirby Mass Attack]]''}}
'''Sandy Canyon''' is the second area in ''[[Kirby Mass Attack]]'', coming after [[Green Grounds]] and proceeding [[Dedede Resort]]. It has a total of 12 stages, one of them being a boss stage. The boss of this area is [[Lady Ivy]].
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'''Sandy Canyon''' is the second island in ''[[Kirby Mass Attack]]'', coming after [[Green Grounds]] and preceding [[Dedede Resort]]. It has a total of 12 stages, one of them being a boss stage. The boss of this area is [[Lady Ivy]].
   
 
==General Information==
 
==General Information==
Sandy Canyon is a dusty and deary desert along with an ancient pyramid, which lies within the center of the desert's territory. The outside of the pyramid has several [[Stactus|Stacti]] in most areas. There is also quicksand that is deemed very dangerous. While [[Beanbon]] is present in earlier levels, the [[Mummbon]], who attacks similarly, appears here, replacing Beanbon. There are [[Big Mummbon]]s as well. The inside of the pyramid consists of many guardrooms to prevent intruders from reaching [[Lady Ivy]]'s hideout. Many threats and hazards include rising quicksand floors and moving walls, as well as [[Grindarr]]s that guard the entrance.
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Sandy Canyon is a dusty and dreary desert along with an ancient pyramid, which lies within the center of the desert's territory. The outside of the pyramid has several [[Stactus|Stacti]] in most areas. There is also quicksand that is deemed very dangerous. While [[Beanbon]] is present in earlier levels, the [[Mummbon]], who attacks similarly, appears here, replacing Beanbon. There are [[Big Mummbon]]s as well. The inside of the pyramid consists of many guardrooms to prevent intruders from reaching Lady Ivy's hideout. Many threats and hazards include rising quicksand floors and moving walls, as well as [[Grindarr]]s that guard the entrance.
   
 
==Stages==
 
==Stages==
 
===Stage 1===
 
===Stage 1===
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[[File:KMA_Sandy_Canyon_Stage_1.png|thumb]]
This is the first stage of the level. Here the [[Kirby]]s have to avoid such hazards as quicksand. They'll make their first encounter with [[Stactus|Stacti]]. A bomb block holds fruit behind it, but there's quicksand, so the Kirbys need to hurry before the fruit sinks. A fruit block is in a further section of the area. The player should enter the door. The door can be re-entered if the player wants to. The Kirbys should also be on the look-out for a hidden door. If they enter it, they can find some items below the platform they're on, but they'll need [[Blish]] to help them get the items. They'll have to swim through the water to reach their destination, but they will make their first encounter with [[Gate Squid]]. After that, the water will form into a geyser and shoot the Kirbys out. They Kirbys can make their way to the goal.
 
  +
Number of [[Kirby (species)|Kirbys]] required to enter: 1<br />Number of [[medal]]s: 5
   
  +
Kirby enters the desert. He must travel across quicksand and fight Stacti while collecting fruit to earn additional Kirbys. They go for a dive in an aquatic pit, where they battle [[Squister]]s and [[Scoopy]]. A geyser then launches the heroes back to the surface. Water now flows through the land, bringing with it [[Blish]] and [[Spinwheel Flower]]-filled oasis.
 
===Stage 2===
 
===Stage 2===
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[[File:KMA_Sandy_Canyon_Stage_2.png|thumb]]
At the beginning of this stage, the Kirbys will encounter [[Crazy Stactus]] for the second time. Alot of Kirby are needed to get it out of the way. Next up, after the quicksand nearby, [[Floof]]s will be encountered for the first time. One of the two Floofs carries a [[Maxim Tomato]] and can be defeated. The Kirbys will find a garden with many buds. A little further on, [[Flickerfloof]] will appear and make the plants grow (but the player has to watch out for its lightning). The player can flick the Kirbys onto a giant plant to get a [[medal]]. A bunch of plants are on the other side of a big wall and will be knocked down like dominoes, thus, KO'ing the enemies. The Kirbys will reach the goal, afterward.
 
  +
Number of Kirbys required to enter: 1<br />Number of medals: 3
   
  +
The Kirbys meet several members of the [[Floof]] family, including Floof, [[Big Floof]], and [[Flickerfloof]]. Flickerfloof is dangerous because it can release bolts of lightning, but its rain is important for growing plants in the desert.
 
===Stage 3===
 
===Stage 3===
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[[File:KMA_Sandy_Canyon_Stage_3.png|thumb]]
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Number of Kirbys required to enter: 5<br />Number of medals: 5
  +
  +
The Kirbys enter ancient ruins. Grindarr present a frequent danger, as any Kirby flattened by one will be instantly [[KO'd Kirby|KO'd]]. The heroes must also fight [[Big Stactus|Big Stacti]] and [[Mega Stactus]] to escape the ruins. A [[rainbow bubble]] appears at the end, unlocking Stages 5, 6, 7, and 8.
 
===Stage 4===
 
===Stage 4===
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[[File:KMA_Sandy_Canyon_Stage_4.png|thumb]]
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Number of Kirbys required to enter: 4<br />Number of medals: 5
  +
  +
At the beginning of the stage, the Kirbys are presented with two paths: an upper path and a lower path. The upper path leads the group past [[Snoozroot|Sand Snoozroots]] and [[Su Toppy]]s, two enemies that kick up dust to obscure the player's view. [[Clanksprout]]s are also a common threat. The lower path leads to a river of quicksand. The Kirbys must ride the giant [[Gondolus]] and break through his shell to reach an exit [[door]].
 
===Stage 5===
 
===Stage 5===
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[[File:KMA_Sandy_Canyon_Stage_5.png|thumb]]
Kirbys needed: 5
 
  +
Number of Kirbys required to enter: 5<br />Number of medals: 3
   
  +
After riding a moving platform up a tower, the Kirbys board the [[Balloon Bobbleship]], a giant basket suspended by ten vast balloons. The ship is steered by the Kirbys; when they run to the left, the Bobbleship veers left, and vice-versa. The heroes must steer the ship into circles marked with question mark icons to get items and avoid circles marked with skull icons that drop enemies into the basket. If the Bobbleship hits a [[Big Gordo]], a balloon pops. If all the balloons pop, the Bobbleship falls from the sky, KO'ing all Kirbys.
The Kirbys start in a desolate part of the desert, with nothing else there but an orange Stactus stacked on top of three other Stacti on the quicksand, and a Big Stactus on top of metal blocks with a [[key]] under them. As they move ahead, a door shuts behind them. After detonating a bomb block above them, the upper wall and lower floor is destroyed and an elevator is revealed, which then takes the Kirbys further up. As the Kirbys are going up, there are paths of fruit, Star Blocks, and walls that have to be detonated. After making it all the way to the very top, the Kirbys arrive at an air pump, which pumps air into the balloons of a hot-air balloon-esque vehicle called the Balloon Bobbleship. After all the air is pumped into the balloons, the Kirbys board said transport as it takes off into the sky.
 
 
===Stage 6===
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[[File:KMA_Sandy_Canyon_Stage_6.png|thumb]]
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Number of Kirbys required to enter: 6<br />Number of medals: 5
   
  +
The Kirbys trek through more ancient ruins, using bombs to destroy [[Metal Block]]s. The pink puffs spend most of the stage rolling a colossal teal gear forward. When it rolls to a dead end, a machine sends an electric current through it, transforming it into the [[mid-boss]] [[Great Gear]]. The stage ends when the Kirbys defeat it. A rainbow bubble appears at the end, unlocking Stages 9, 10, and 11.
As the Balloon Bobbleship is in the sky, there are also question mark symbols containing fruit and a [[medal]], skull symbols containing enemies, and [[Giant Gordo]]s in the sky. The Kirbys must steer the Bobbleship to avoid the Giant Gordos, or they will end up popping the balloons. After the Kirbys make it all the way to the clouds, the goal door is ahead.
 
   
===Stage 6===
 
 
===Stage 7===
 
===Stage 7===
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[[File:KMA_Sandy_Canyon_Stage_7.png|thumb]]
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Number of Kirbys required to enter: 5<br />Number of medals: 5
   
  +
Massive sandstorms rage through the desert and underground ruins as the Kirbys seek shelter. They must frequently hide in pits in the ground to avoid being swept up in the disasters. [[Jumbo Candy]] makes the heroes immune to the harsh winds.
The first half of the stage is a desert, with the top two-thirds of the map containing deadly sand. About halfway through this area, the Kirbys can get to a secret door using the Jumbo Candy.
 
 
Secret Room: A bunch of apples and a medal.
 
 
The next half of the stage takes place in the ruins. This time, the bottom half of the screen has deadly sandstorms. There are some webs, and a [[Key]] and [[Treasure Chest]] that requires 10 Kirbys to get. Then there is a door that leads to the goal.
 
 
 
===Stage 8===
 
===Stage 8===
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[[File:KMA_Sandy_Canyon_Stage_8.png|thumb]]
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Number of Kirbys required to enter: 7<br />Number of medals: 5
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  +
The Kirbys enter ancient ruins at night. These area is heavily protected by [[Blamboom]] cannons, Mummbons, and Clanksprouts. Toward the end of the stage, the heroes must push explosive blocks around in order to destroy Metal Blocks. After defeating [[Giga Clanksprout]], the Kirbys exit the ruins.
 
===Stage 9===
 
===Stage 9===
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[[File:KMA_Sandy_Canyon_Stage_9.png|thumb]]
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Number of Kirbys required to enter: 7<br />Number of medals: 5
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  +
The Kirbys explore an ancient complex by traveling through a maze of doors. Some doors lead to extra rooms with only a few being necessary. A wide variety of enemies and puzzle types are used in this stage.
 
===Stage 10===
 
===Stage 10===
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[[File:KMA_Sandy_Canyon_Stage_10.png|thumb]]
  +
Number of Kirbys required to enter: 8<br />Number of medals: 3
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  +
The Kirbys enter a tower and pull [[Mega Grindarr]] out of the ground, causing a geyser of sand to spurt up from its spot. Sand immediately begins rising in and around the building. To avoid getting crushed, the Kirbys must sprint to escape.
 
===Stage 11===
 
===Stage 11===
  +
[[File:KMA_Sandy_Canyon_Stage_11.png|thumb]]
  +
Number of Kirbys required to enter: 6<br />Number of medals: 5
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  +
While wandering through the desert, the Kirbys come across a cage containing six [[Wee Birdee]]s. These chicks, the babies of [[Big Birdee]], were taken from their mother by the [[Geg]]s--these enemies proceed to attack throughout the stage. The Kirbys must protect the Wee Birdees; if a Kirby carrying a Wee Birdee is KO'd, the chick will fly over to an empty-handed Kirby. If enough Kirbys are KO'd that a Wee Birdee is abandoned, the game ends. When the Wee Birdees are returned to their mother, Big Birdee is overjoyed and forgives the Kirbys for the fight in [[Green Grounds]]. A rainbow bubble appears at the end, unlocking the Boss Stage.
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===Boss Stage===
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[[File:KMA_Sandy_Canyon_Stage_Boss.png|thumb]]
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Number of Kirbys required to enter: 10
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The Kirbys combat Lady Ivy, who attacks with falling thorns, a sea of brambles, and Stacti.
   
 
==Music==
 
==Music==
 
{{db|Template:PortalRA06/Core}}
 
{{db|Template:PortalRA06/Core}}
 
{{Template:PortalRA06/Core/KMA - Sandy Canyon}}
 
{{#lst:Template:PortalRA06/Core|KMA - Sandy Canyon}}
 
   
 
==Trivia==
 
==Trivia==
*The tune "Ruins at Night" is a rearrangement of [[Frozen Hillside]] from ''[[Kirby Air Ride]]''.
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*The music "Ruins at Night" is a rearrangement of [[Frozen Hillside]]'s theme from ''[[Kirby Air Ride]]''.
*The tune "Night Desert" is a remix of [[Sky Sands]] from ''Kirby Air Ride''.
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*The music "Night Desert" is a remix of [[Sky Sands]]' theme from ''Kirby Air Ride''.
  +
*Early splash screens reveal that Sandy Canyon's name was originally going to be Sala Sandra.<ref>[http://www.spriters-resource.com/ds/kirbymassatk/sheet/75681/ The Spriters Resource]</ref>
   
  +
==Related Quotes==
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{{quote|Rain rarely falls in the desert. All this dry air is making my fur itch! But deserts hold so many buried treasures! Who can stay away? I suppose all the traps here are a real problem. Watch your back.|Daroach|[[Kirby Mass Attack]]}}
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{{quote|This island is actually a bottomless pit filled with sand. Don't linger in one place. Or else. If you start sinking, you'll have to dash to escape the sand.|Daroach|Kirby Mass Attack}}
   
 
==Gallery==
 
==Gallery==
 
<gallery captionalign="center">
 
<gallery captionalign="center">
Image:KMA_Sandy_Canyon.png|Map screen.
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KMA_Sandy_Canyon.png|Map screen
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KMA Gate Squid.png|The Kirbys fight Scoopy.<br>(Stage 1)
Image:KirbyMA_7.jpg|The [[Kirby]]s are about to pounce on a [[Big Beanbon]].
 
  +
Flickerfloof Zap.png|Flickerfloof fries a Kirby with lightning.<br>(Stage 2)
Image:KMA_ss5.jpg|Grabbing onto a giant, limbless plant to KO the [[Stactus]] enemies.
 
Sandy Canyon 1.png|The Kirbys charge at two stone blocks.
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Giant Stactus Attack.png|The Kirbys fight Mega Stactus.<br>(Stage 3)
Sandy Canyon 2.png|The Kirbys press a giant air pump.
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Hurt Gondolus.png|The Kirbys land on Gondolus.<br>(Stage 4)
Sandy Canyon 3.png|The Kirbys get caught in a sandstorm.
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KMA Balloon Bobbleship Flight.png|The Kirbys ride the Balloon Bobbleship through the sky.<br>(Stage 5)
  +
KMA Great Gear Rolling.png|The Kirbys roll Great Gear through the ruins.<br>(Stage 6)
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Sandy Canyon 3.png|The Kirbys get caught in a sandstorm.<br>(Stage 7)
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Giga Clanksprout Gears.png|The Kirbys fight Giga Clanksprout.<br>(Stage 8)
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!Stage_9.png|The Kirbys travel through a maze of doors.<br>(Stage 9)
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!Sinking_Ruins.png|The ruins around the Kirbys sink into the sand.<br>(Stage 10)
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Reunion.png|The Kirbys reunite the Wee Birdees with Big Birdee.<br>(Stage 11)
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LadyIvy.png|The boss, Lady Ivy, strikes her seesaw.
 
</gallery>
 
</gallery>
   
  +
==References==
  +
<references/>
 
{{Levels}}
 
{{Levels}}
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[[es:Cañón Arenoso]]
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[[ja:サラサンドーラ]]
 
[[Category:Levels]]
 
[[Category:Levels]]
 
[[Category:Levels in Kirby Mass Attack]]
 
[[Category:Levels in Kirby Mass Attack]]
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[[Category:Sand]]

Revision as of 07:49, 13 July 2019

KPR Susie artwork This article is about the level in Kirby Mass Attack. For the level in Kirby's Dream Land 3, see Sand Canyon.

This place has gotten so hot that much of what used to be here has dried up. But legend tells of a great civilization that once thrived here.
— Daroach • Kirby Mass Attack

Sandy Canyon is the second island in Kirby Mass Attack, coming after Green Grounds and preceding Dedede Resort. It has a total of 12 stages, one of them being a boss stage. The boss of this area is Lady Ivy.

General Information

Sandy Canyon is a dusty and dreary desert along with an ancient pyramid, which lies within the center of the desert's territory. The outside of the pyramid has several Stacti in most areas. There is also quicksand that is deemed very dangerous. While Beanbon is present in earlier levels, the Mummbon, who attacks similarly, appears here, replacing Beanbon. There are Big Mummbons as well. The inside of the pyramid consists of many guardrooms to prevent intruders from reaching Lady Ivy's hideout. Many threats and hazards include rising quicksand floors and moving walls, as well as Grindarrs that guard the entrance.

Stages

Stage 1

KMA Sandy Canyon Stage 1

Number of Kirbys required to enter: 1
Number of medals: 5

Kirby enters the desert. He must travel across quicksand and fight Stacti while collecting fruit to earn additional Kirbys. They go for a dive in an aquatic pit, where they battle Squisters and Scoopy. A geyser then launches the heroes back to the surface. Water now flows through the land, bringing with it Blish and Spinwheel Flower-filled oasis.

Stage 2

KMA Sandy Canyon Stage 2

Number of Kirbys required to enter: 1
Number of medals: 3

The Kirbys meet several members of the Floof family, including Floof, Big Floof, and Flickerfloof. Flickerfloof is dangerous because it can release bolts of lightning, but its rain is important for growing plants in the desert.

Stage 3

KMA Sandy Canyon Stage 3

Number of Kirbys required to enter: 5
Number of medals: 5

The Kirbys enter ancient ruins. Grindarr present a frequent danger, as any Kirby flattened by one will be instantly KO'd. The heroes must also fight Big Stacti and Mega Stactus to escape the ruins. A rainbow bubble appears at the end, unlocking Stages 5, 6, 7, and 8.

Stage 4

KMA Sandy Canyon Stage 4

Number of Kirbys required to enter: 4
Number of medals: 5

At the beginning of the stage, the Kirbys are presented with two paths: an upper path and a lower path. The upper path leads the group past Sand Snoozroots and Su Toppys, two enemies that kick up dust to obscure the player's view. Clanksprouts are also a common threat. The lower path leads to a river of quicksand. The Kirbys must ride the giant Gondolus and break through his shell to reach an exit door.

Stage 5

KMA Sandy Canyon Stage 5

Number of Kirbys required to enter: 5
Number of medals: 3

After riding a moving platform up a tower, the Kirbys board the Balloon Bobbleship, a giant basket suspended by ten vast balloons. The ship is steered by the Kirbys; when they run to the left, the Bobbleship veers left, and vice-versa. The heroes must steer the ship into circles marked with question mark icons to get items and avoid circles marked with skull icons that drop enemies into the basket. If the Bobbleship hits a Big Gordo, a balloon pops. If all the balloons pop, the Bobbleship falls from the sky, KO'ing all Kirbys.

Stage 6

KMA Sandy Canyon Stage 6

Number of Kirbys required to enter: 6
Number of medals: 5

The Kirbys trek through more ancient ruins, using bombs to destroy Metal Blocks. The pink puffs spend most of the stage rolling a colossal teal gear forward. When it rolls to a dead end, a machine sends an electric current through it, transforming it into the mid-boss Great Gear. The stage ends when the Kirbys defeat it. A rainbow bubble appears at the end, unlocking Stages 9, 10, and 11.

Stage 7

KMA Sandy Canyon Stage 7

Number of Kirbys required to enter: 5
Number of medals: 5

Massive sandstorms rage through the desert and underground ruins as the Kirbys seek shelter. They must frequently hide in pits in the ground to avoid being swept up in the disasters. Jumbo Candy makes the heroes immune to the harsh winds.

Stage 8

KMA Sandy Canyon Stage 8

Number of Kirbys required to enter: 7
Number of medals: 5

The Kirbys enter ancient ruins at night. These area is heavily protected by Blamboom cannons, Mummbons, and Clanksprouts. Toward the end of the stage, the heroes must push explosive blocks around in order to destroy Metal Blocks. After defeating Giga Clanksprout, the Kirbys exit the ruins.

Stage 9

KMA Sandy Canyon Stage 9

Number of Kirbys required to enter: 7
Number of medals: 5

The Kirbys explore an ancient complex by traveling through a maze of doors. Some doors lead to extra rooms with only a few being necessary. A wide variety of enemies and puzzle types are used in this stage.

Stage 10

KMA Sandy Canyon Stage 10

Number of Kirbys required to enter: 8
Number of medals: 3

The Kirbys enter a tower and pull Mega Grindarr out of the ground, causing a geyser of sand to spurt up from its spot. Sand immediately begins rising in and around the building. To avoid getting crushed, the Kirbys must sprint to escape.

Stage 11

KMA Sandy Canyon Stage 11

Number of Kirbys required to enter: 6
Number of medals: 5

While wandering through the desert, the Kirbys come across a cage containing six Wee Birdees. These chicks, the babies of Big Birdee, were taken from their mother by the Gegs--these enemies proceed to attack throughout the stage. The Kirbys must protect the Wee Birdees; if a Kirby carrying a Wee Birdee is KO'd, the chick will fly over to an empty-handed Kirby. If enough Kirbys are KO'd that a Wee Birdee is abandoned, the game ends. When the Wee Birdees are returned to their mother, Big Birdee is overjoyed and forgives the Kirbys for the fight in Green Grounds. A rainbow bubble appears at the end, unlocking the Boss Stage.

Boss Stage

KMA Sandy Canyon Stage Boss

Number of Kirbys required to enter: 10

The Kirbys combat Lady Ivy, who attacks with falling thorns, a sea of brambles, and Stacti.

Music

Db The following section contains transcluded content from the Database. Source: (viewedit • help)
Kirby Mass Attack: Sandy Canyon
KMA World2
Sandy Canyon in Kirby Mass Attack
Kirby Mass Attack
Music kkF2MP0jnRk
Sandy Canyon is the desert island in Kirby Mass Attack. It is the second level in the game.

Trivia

  • The music "Ruins at Night" is a rearrangement of Frozen Hillside's theme from Kirby Air Ride.
  • The music "Night Desert" is a remix of Sky Sands' theme from Kirby Air Ride.
  • Early splash screens reveal that Sandy Canyon's name was originally going to be Sala Sandra.[1]

Related Quotes

Rain rarely falls in the desert. All this dry air is making my fur itch! But deserts hold so many buried treasures! Who can stay away? I suppose all the traps here are a real problem. Watch your back.
— Daroach • Kirby Mass Attack
This island is actually a bottomless pit filled with sand. Don't linger in one place. Or else. If you start sinking, you'll have to dash to escape the sand.
— Daroach • Kirby Mass Attack

Gallery

References