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|image = [[File:KTD_Royal_Road.png]]
 
|image = [[File:KTD_Royal_Road.png]]
 
|caption = ''[[Kirby: Triple Deluxe]]'' screenshot
 
|caption = ''[[Kirby: Triple Deluxe]]'' screenshot
|jap_name = ロイヤル ロード(Roiyaru Rôdo)
+
|jap_name = ロイヤル ロード (Roiyaru Rōdo)
|jap_meaning = Royal Road
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|jap_meaning = Royal Road <br> ロイヤル = Royal, ロード = Road
 
|world = {{LevelSequence|KTD|6}}
 
|world = {{LevelSequence|KTD|6}}
 
|theme = Castle, crystal
 
|theme = Castle, crystal
 
|boss = [[Flowery Woods]], [[Paintra]], [[Kracko]], [[Coily Rattler]], [[Pyribbit]], [[Masked Dedede]]/Masked Dedede's Revenge, [[Queen Sectonia]], [[Shadow Dedede]], [[Dark Meta Knight|Dark Meta Knight's Revenge]]
 
|boss = [[Flowery Woods]], [[Paintra]], [[Kracko]], [[Coily Rattler]], [[Pyribbit]], [[Masked Dedede]]/Masked Dedede's Revenge, [[Queen Sectonia]], [[Shadow Dedede]], [[Dark Meta Knight|Dark Meta Knight's Revenge]]
|common enemies = [[Antler]], [[Beetley]], [[Big Missile]], [[Big Waddle Dee]], [[Birdon]], [[Blade Knight]], [[Bronto Burt]], [[Cannon Tower]], [[Chilly]], [[Chip]], [[Clown Acrobot]], [[Flame Cobra]], [[Flamer]], [[Furnace Bot]], [[Gigant Chicks]], [[Gigatzo]], [[Gordo]], [[Hot Head]], [[Hunter Scarfy]], [[King Fuwa Rover]], [[Knuckle Joe]], [[Land Barbar]], [[Lanzer]], [[Leafan]], [[Mamanti]], [[Moonja]], [[Mowlee Bros.]], [[Mumbies]], [[Noddy]], [[Pacto]], [[Parasol (enemy)|Parasol]], [[Parasol Waddle Dee]], [[Pipe Worm]], [[Poppy Bros. Jr.]], [[Ringle]], [[Rocky]], [[Scarfy]], [[Search]], [[Shotzo]], [[Sir Kibble]], [[Sparky]], [[Springy Hand]], [[Spynum]], [[Tick]], [[Waddle Dee Steel Fortress]], [[Waddle Dee#Sectra Dee|Waddle Dee]], [[Waddle Dee Train]], [[Waddle Doo]], [[Walky]], [[Wheelie]], [[Whippy (Enemy)|Whippy]], [[Winged Eggers]]
+
|common enemies = [[Antler]], [[Beetley]], [[Big Missile]], [[Big Waddle Dee]], [[Birdon]], [[Blade Knight]], [[Cannon Tower]], [[Chilly]], [[Chip]], [[Clown Acrobot]], [[Flame Cobra]], [[Flamer]], [[Gigant Chicks]], [[Gigatzo]], [[Hot Head]], [[Hunter Scarfy]], [[King Foorlowber]], [[Knuckle Joe]], [[Land Barbar]], [[Leafan]], [[Mamanti]], [[Moonja]], [[Mowlee Bros.]], [[Mumbies]], [[Noddy]], [[Pacto]], [[Parasol (enemy)|Parasol]], [[Parasol Waddle Dee]], [[Pipe Worm]], [[Poppy Bros. Jr.]], [[Ringle]], [[Rocky]], [[Scarfy]], [[Searches]], [[Bronto Burt#Kirby: Triple Deluxe and Kirby: Planet Robobot|Sectra Burt]], [[Waddle Dee#Sectra Dee|Sectra Dee]], [[Gordo#Kirby: Triple Deluxe|Sectra Gordo]], [[Lanzer#Kirby: Triple Deluxe|Sectra Knight]], [[Spynum|Sectra Shooter]], [[Shotzo]], [[Sir Kibble]], [[Slide Laser Robot]], [[Sparky]], [[Springy Hand]], [[Tick]], [[Waddle Dee Steel Fortress]], [[Waddle Dee Train]], [[Waddle Doo]], [[Walky]], [[Wheelie]], [[Whippy (enemy)|Whippy]], [[Winged Eggers]]
|mini-boss = [[Gigant Edge]], [[Bonkers]], [[Flame Galboros|Flame Galboros DX]], [[Blocky|Blocky DX]], [[Mr. Frosty|Mr. Frosty DX]], [[Bonkers|Bonkers DX]], [[Gigant Edge|Gigant Edge DX]], [[Grand Wheelie|Grand Wheelie DX]], [[Hornhead|Hornhead DX]]}}
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|mini-boss = [[Gigant Edge]], [[Bonkers]], [[Flame Galboros|Flame Galboros DX]], [[Blocky|Blocky DX]], [[Mr. Frosty|Mr. Frosty DX]], [[Bonkers|Bonkers DX]], [[Gigant Edge|Gigant Edge DX]], [[Grand Wheelie|Grand Wheelie DX]], [[Hornhead|Hornhead DX]]}}'''Royal Road''' is the sixth and final floating island of [[Floralia]] and serves as the sixth level in ''[[Kirby: Triple Deluxe]]''.
'''Royal Road''' is the sixth and final floating island of [[Floralia]] and serves as the sixth level in ''[[Kirby: Triple Deluxe]]''.
 
   
 
==General Information==
 
==General Information==
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==[[Sun Stone]]==
 
==[[Sun Stone]]==
 
===Stage 1===
 
===Stage 1===
#In the room with the [[Lollipop Tank]], there's a ladder below the floor. Climbing down it will lead to an alcove with a couple of [[Container|barrel]]s.
+
#In the room with the [[Lollipop Tank]], there's a ladder below the floor. Climbing down it will lead to an alcove with a couple of [[Container|barrels]].
#In the room with [[Cannon]]s, there's an area on the ceiling without spikes. Shoot it. Move both 8-ton weights to the far right. Then, move them back to the left to that only the top weight is above the left [[Durable Block]]. Use [[Sword]] from [[Gigant Edge]] or [[Beetle]] from the [[HAL Room]] to cut the rope of the top 8-ton weight. Use the [[3D Warpstar]] to go into the foreground to press the [[switch]], opening the [[gate]] above the second Durable Block. Move the remaining weight to the far right and cut the rope.
+
#In the room with [[Cannon]]s, there's an area on the ceiling without spikes. Shoot it. Move both 8-ton weights to the far right. Then, move them back to the left to that only the top weight is above the left [[Durable Block]]. Use [[Sword]] from [[Gigant Edge]] or [[Beetle]] from the [[HAL Room]] to cut the rope of the top 8-ton weight. Use the [[3D Warp Star]] to go into the foreground to press the [[switch]], opening the [[gate]] above the second Durable Block. Move the remaining weight to the far right and cut the rope.
#Fall through the soft platform in the second room with the Waddle Dee Tank. Destroy the [[Bomb Block]], as it will get rid of the platform beneath the tank. Destroy the Bomb Block preventing further progress. Destroy the barrel to find a 3D Warpstar. Take it to the background to retrieve the [[Treasure Chest]].
+
#Fall through the soft platform in the second room with the Waddle Dee Tank. Destroy the [[Bomb Block]], as it will get rid of the platform beneath the tank. Destroy the Bomb Block preventing further progress. Destroy the barrel to find a 3D Warp Star. Take it to the background to retrieve the [[Treasure Chest]].
 
===Stage 2===
 
===Stage 2===
 
#In the room after fighting [[Coily Rattler]], there is an optional room. Use the [[Tilt Bowl]] to cause the flowers to bloom. The right flower releases a [[Key]], the left flower releases a red [[Star]] and serves as a platform.
 
#In the room after fighting [[Coily Rattler]], there is an optional room. Use the [[Tilt Bowl]] to cause the flowers to bloom. The right flower releases a [[Key]], the left flower releases a red [[Star]] and serves as a platform.
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#Match the heads to the husband and wife snowmen.
 
#Match the heads to the husband and wife snowmen.
 
#Inhale the [[Treasure Chest]] using through the [[Magic Tube]].
 
#Inhale the [[Treasure Chest]] using through the [[Magic Tube]].
#In the room with the [[Cannon Tower]]s, there's a ladder in the area with the second Cannon Tower. Hover and climb up the ladder for another Cannon Tower that has an optional door. In the optional room, move the [[Furnace Bot]] under the ice below the toy truck. Move the truck into the pit. Pull the Furnace Bot so that it's under the block of ice containing the Sun Stone. Pull on the purple [[switch]] once the ice has melted in order to safely collect the Sun Stone.
+
#In the room with the [[Cannon Tower]]s, there's a ladder in the area with the second Cannon Tower. Hover and climb up the ladder for another Cannon Tower that has an optional door. In the optional room, move the [[Slide Laser Robot]] under the ice below the toy truck. Move the truck into the pit. Pull the Slide Laser Robot so that it's under the block of ice containing the Sun Stone. Pull on the purple [[switch]] once the ice has melted in order to safely collect the Sun Stone.
 
===Stage 4===
 
===Stage 4===
 
#In the room after fighting [[Flowery Woods]], skip the [[Warp Hole]] and continue going to the left.
 
#In the room after fighting [[Flowery Woods]], skip the [[Warp Hole]] and continue going to the left.
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#After taking the top-right Warp Hole, hit all of the switches and destroy all of the Durable Blocks with the [[3D Helmet Cannon]] in order to get the [[Key]] to the locked door.
 
#After taking the top-right Warp Hole, hit all of the switches and destroy all of the Durable Blocks with the [[3D Helmet Cannon]] in order to get the [[Key]] to the locked door.
 
#After taking the top-left Warp Hole, enter the optional room in the background with [[Hammer]] from [[Bonkers]]. Use Hammer Flip to light the fuse. Move the blocks to keep the spark going.
 
#After taking the top-left Warp Hole, enter the optional room in the background with [[Hammer]] from [[Bonkers]]. Use Hammer Flip to light the fuse. Move the blocks to keep the spark going.
#Take the 3D Warpstar that appears after defeating [[Mr. Frosty]] DX.
+
#Take the 3D Warp Star that appears after defeating [[Mr. Frosty]] DX.
#Take the 3D Warpstar that appears after defeating the three [[Grand Wheelie]] DXes. Keep moving to the left.
+
#Take the 3D Warp Star that appears after defeating the three [[Grand Wheelie]] DXs. Keep moving to the left.
 
===Stage 7===
 
===Stage 7===
 
#User [[Circus]]'s Fire-Hoop Jump to melt the [[Ice Block]]s below the [[Springy Hand]]s, allowing access to an optional room. Grab the Sun Stone quickly, but also melt the Ice Blocks below using Circus or [[Fire]].
 
#User [[Circus]]'s Fire-Hoop Jump to melt the [[Ice Block]]s below the [[Springy Hand]]s, allowing access to an optional room. Grab the Sun Stone quickly, but also melt the Ice Blocks below using Circus or [[Fire]].
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#To the top left of the end door; in plain sight.
 
#To the top left of the end door; in plain sight.
   
  +
==Music==
==[[Keychain|Rare keychain]]s==
 
  +
{{db|Template:PortalRA06/Core}}
  +
{{PortalRA06/Core/KTD_-_Moonlight_Capital}}
  +
 
==[[Keychain|Rare keychains]]==
 
{|class="wikitable"
 
{|class="wikitable"
 
!Stage
 
!Stage
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==Trivia==
 
==Trivia==
*Stage 5 is the only non-bonus stage in the whole game to contain [[Mid-boss|DX mid-boss]]es.
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*Stage 5 is the only non-bonus stage in the whole game to contain [[Mid-boss|DX mid-bosses]].
 
**Royal Road is also the only level to have two bonus stages, with one being dedicated to the [[Hypernova]] ability entirely.
 
**Royal Road is also the only level to have two bonus stages, with one being dedicated to the [[Hypernova]] ability entirely.
 
*The floors and walls in Stages 2 and 4 heavily resemble those seen in ''[[Kirby: Canvas Curse]]''’s [[Spectacle Space]].
 
*The floors and walls in Stages 2 and 4 heavily resemble those seen in ''[[Kirby: Canvas Curse]]''’s [[Spectacle Space]].
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*A remix of the [[Fountain of Dreams]]'s music from ''[[Super Smash Bros. Melee]]'' plays during the Hypernova section of Stage 8.
 
*A remix of the [[Fountain of Dreams]]'s music from ''[[Super Smash Bros. Melee]]'' plays during the Hypernova section of Stage 8.
 
*Stage 7 features the music tracks "The Adventure Begins," "Infinite Power," "Looming Darkness," and "Sky Waltz," all of which are reused from ''[[Kirby's Return to Dream Land]]''.
 
*Stage 7 features the music tracks "The Adventure Begins," "Infinite Power," "Looming Darkness," and "Sky Waltz," all of which are reused from ''[[Kirby's Return to Dream Land]]''.
  +
<gallery type="slideshow">
*Beautiful Prison, theme of Stage 5, is remixed with some other last-level themes as part of Inside Another Dimension, [[Heroes in Another Dimension]], [[Kirby Star Allies]].
 
  +
KSA L5 Royal Road 1.jpg|Stage 1
  +
KSA L5 Royal Road 2.jpg|Stage 1
  +
KSA L5 Royal Road 3.jpg|Stage 1
  +
KSA L5 Royal Road 4.jpg|Stage 1
  +
KSA L5 Royal Road 5.jpg|Stage 5
  +
KSA L5 Royal Road 6.jpg|Stage 5
  +
KSA L5 Royal Road 7.jpg|Stage 5
  +
KSA L5 Royal Road 8.jpg|Stage 5
  +
KSA L5 Royal Road 9.jpg|Stage 5
  +
KSA L5 Royal Road 10.jpg|Stage 5
  +
KSA L5 Royal Road 11.jpg|Stage 5
  +
KSA L5 Royal Road 12.jpg|Stage 5
  +
KSA L5 Royal Road 13.jpg|Stage 5
  +
</gallery>
  +
*In ''[[Kirby Star Allies]]'', when playing the [[Guest Star ???? Star Allies Go!]] [[sub-game]] as [[Taranza]], some stage layout in Level 5 is changed to reflect Stages 1 and 5 of from ''Kirby: Triple Deluxe''.
 
*"Beautiful Prison," the theme of Stage 5, is part of the medley that plays in [[Heroes in Another Dimension]].
   
 
==Gallery==
 
==Gallery==

Revision as of 14:03, 11 December 2019

Royal Road is the sixth and final floating island of Floralia and serves as the sixth level in Kirby: Triple Deluxe.

General Information

Royal Road is the home of the regal Queen Sectonia, Taranza, and many insect variants of previously-seen enemies. Sectonia's castle is both medieval and technologically advanced. Multiple stages are made up of locations and settings from previous levels connected by Warp Holes. Here, Kirby rescues the People of the Sky, rescues King Dedede from Taranza's clutches, and battles Floralia's tyrant head-on. Seven Sun Stones are required to open the boss stage.

Each boss is fought again across two separate stages. This time, however, they switch up their tactics, using moves usually only reserved for when they have low health. In essence, their movesets closely resemble those of their DX versions.

While this is not the final level in Story Mode, it is in Dededetour. Hanging on Sectonia's wall is the Dimension Mirror which beckons to Shadow Dedede and the evil Dark Meta Knight. Dedede must defeat these villains to complete the sub-game.

The game's last two HAL rooms can be found in Stages 1 and 5. After defeating Gigant Edge in Stage 1, Kirby can fly up into the sky and enter the moon like a door (harkening back to Bubbly Clouds from Kirby's Dream Land). This leads the hero to the HAL Room. In Stage 5, Kirby must wait 86 seconds in the room with the 5x5 3D Securitron blocks. After the time is up, the blocks retract and push out each time with a letter from the word HAL. A door will then appear on the bottom of the screen, leading to a room with Tilt Gondolas and items.

Copy Abilities

Every Copy Ability in the game can be found here.

KTD Archer icon
Archer
KTD Beam icon
Beam
KTD Beetle icon
Beetle
KTD Bell icon
Bell
KTD Bomb icon
Bomb
KTD Circus icon
Circus
KTD Crash icon
Crash
KTD Cutter icon
Cutter
KTD Fighter icon
Fighter
KTD Fire icon
Fire
KTD Hammer icon
Hammer
KPR Sticker 186
Hypernova
KTD Ice icon
Ice
KTD Leaf icon
Leaf
KTD Mike icon
Mike
KTD Needle icon
Needle
KTD Ninja icon
Ninja
KTD Parasol icon
Parasol
KTD Sleep icon
Sleep
KTD Spark icon
Spark
KTD Spear icon
Spear
KTD Stone icon
Stone
KTD Sword icon
Sword
KTD Wheel icon
Wheel
KTD Whip icon
Whip
KTD Wing icon
Wing

Sun Stone

Stage 1

  1. In the room with the Lollipop Tank, there's a ladder below the floor. Climbing down it will lead to an alcove with a couple of barrels.
  2. In the room with Cannons, there's an area on the ceiling without spikes. Shoot it. Move both 8-ton weights to the far right. Then, move them back to the left to that only the top weight is above the left Durable Block. Use Sword from Gigant Edge or Beetle from the HAL Room to cut the rope of the top 8-ton weight. Use the 3D Warp Star to go into the foreground to press the switch, opening the gate above the second Durable Block. Move the remaining weight to the far right and cut the rope.
  3. Fall through the soft platform in the second room with the Waddle Dee Tank. Destroy the Bomb Block, as it will get rid of the platform beneath the tank. Destroy the Bomb Block preventing further progress. Destroy the barrel to find a 3D Warp Star. Take it to the background to retrieve the Treasure Chest.

Stage 2

  1. In the room after fighting Coily Rattler, there is an optional room. Use the Tilt Bowl to cause the flowers to bloom. The right flower releases a Key, the left flower releases a red Star and serves as a platform.

Stage 3

  1. Match the heads to the husband and wife snowmen.
  2. Inhale the Treasure Chest using through the Magic Tube.
  3. In the room with the Cannon Towers, there's a ladder in the area with the second Cannon Tower. Hover and climb up the ladder for another Cannon Tower that has an optional door. In the optional room, move the Slide Laser Robot under the ice below the toy truck. Move the truck into the pit. Pull the Slide Laser Robot so that it's under the block of ice containing the Sun Stone. Pull on the purple switch once the ice has melted in order to safely collect the Sun Stone.

Stage 4

  1. In the room after fighting Flowery Woods, skip the Warp Hole and continue going to the left.

Stage 5

  1. After taking the top-right Warp Hole, hit all of the switches and destroy all of the Durable Blocks with the 3D Helmet Cannon in order to get the Key to the locked door.
  2. After taking the top-left Warp Hole, enter the optional room in the background with Hammer from Bonkers. Use Hammer Flip to light the fuse. Move the blocks to keep the spark going.
  3. Take the 3D Warp Star that appears after defeating Mr. Frosty DX.
  4. Take the 3D Warp Star that appears after defeating the three Grand Wheelie DXs. Keep moving to the left.

Stage 7

  1. User Circus's Fire-Hoop Jump to melt the Ice Blocks below the Springy Hands, allowing access to an optional room. Grab the Sun Stone quickly, but also melt the Ice Blocks below using Circus or Fire.
  2. Use the second Timed Dynamite to destroy the Durable Block. Enter the optional room. Use the 3D Laser Bar to destroy the Durable Blocks, but not the regular ones. Open the Treasure Chest.
  3. In Treasure Chest after defeating Hornhead DX and Gigant Edge DX.

Stage 8

  1. To the top left of the end door; in plain sight.

Music

Db The following section contains transcluded content from the Database. Source: (viewedit • help)
KTD - Moonlight Capital
KSA Taranza artwork transparent
In Kirby: Triple Deluxe
Kirby: Triple Deluxe
Music cMyYAZ_Whb0
Rockabilly and Blues - Kirby Star Allies
Kirby Star Allies
Music XDmvjoWMyKA

Rare keychains

Stage Rare keychain Image Guide
Stage 1 Galacta Knight Rare Keychain 29 After obtaining the third Sun Stone, continue moving to the left. To the left of the pit where the Lollipop Tank fell, there is a hole in the wall.
Stage 2 Dark Mind Rare Keychain 30 In the background in the left pit of the Kracko fight. Do not defeat Kracko before going into the background. The rare keychain can be retrieved during or after the fight, but it is recommended to be done after the fight, as falling into the pit will send Kirby back onto a nearby platform.
Stage 3 Sweet Stuff Drawing Rare Keychain 31 In the second room with wrecking balls, pull the first one back partway, so that it will only knock the wall over. Pull the second one back all the way as to obliterate the next wall. Take the downward path. Inhale the left Waddle Dee Train.
Stage 4 King Dedede Painting Rare Keychain 32 In the room after fighting Pyribbit, go to the top left to find a Terrain Block. Destroy it and get in the Cannon.
Stage 5 Golden Egg Statue Rare Keychain 33 Using Hammer from Bonkers after taking the top-left Warp Hole, enter the bottom-right Warp Hole. Pound the Stake and then hover below the platform which the stake was on.
Stage 7 Magolor Rare Keychain 34 Use Fire or Circus to melt the Ice Blocks to obtain a Key. After bringing the Key to the locked door, use Ice from Chilly to douse the Fire Blocks.
Stage 8 Taranza Rare Keychain 35 Enter the moon on the banner.

Trivia

  • Stage 5 is the only non-bonus stage in the whole game to contain DX mid-bosses.
    • Royal Road is also the only level to have two bonus stages, with one being dedicated to the Hypernova ability entirely.
  • The floors and walls in Stages 2 and 4 heavily resemble those seen in Kirby: Canvas Curse’s Spectacle Space.
  • In Stage 8, Hypernova Kirby is tasked with unfurling a banner at the end of the stage. It features images of Kirby from past games lined up, ending with Hypernova. At the end of the banner is an animated picture of King Dedede and Kirby in Bubbly Clouds. Dedede pounds the ground with his hammer, and the pair jumps in the air. The goal door and a Sun Stone can be found at the end of the banner, as well as a moon image that acts as a door. Taranza's keychain can be found in the secret area after the player descends in a long fall collecting food.
  • A remix of the Fountain of Dreams's music from Super Smash Bros. Melee plays during the Hypernova section of Stage 8.
  • Stage 7 features the music tracks "The Adventure Begins," "Infinite Power," "Looming Darkness," and "Sky Waltz," all of which are reused from Kirby's Return to Dream Land.

Gallery