|“||Charge all the way then get a super boost!”|
|— Flavor Text • Kirby Air Ride|
The Rocket Star is an Air Ride Machine that appears in Kirby Air Ride. It also appears in Kirby: Right Back at Ya! in the episodes Air-Ride-in-Style (I and II), being one of the Air Ride Machines ridden by the Air Riders.
The Rocket Star is composed of a seed shaped base that appears to be encased in a "jacket", complete with an exposed zipper on the top and a purple design on either side. A bulbous blue orb is located on its rear, with yellow connecting pieces around it, that expands when its rider charges the machine.
The Rocket Star is known for having the highest Boost stat in the game. Its name, design, gliding capability, and Boost stat appear to reference real world rockets.
The Rocket Star has a large blue orb located on its rear that expands as the player charges slowly (a gauge on the star will fill up as the HUD gauge does). Its Charge and Top Speed are extremely low (in fact, it is the slowest air machine in the game, moving slower than Kirby on foot). Its Glide and Turn, however, are quite good, though its Turn ability drops when it is boosting. Its other stats are balanced, and it has slightly above-average HP.
The Boost that the Rocket Star receives upon completing its charge is enormous, launching it to speeds surpassing the Formula Star, the non-legendary machine with the fastest non-Boosted Top Speed. The Rocket Star also receives a strong burst of speed from Boost Panels. The Rocket Star is able to coast off of this speed well when moving straight; however, taking a sharp turn after it has Boosted, whether from its own Charge Gauge or a Boost Panel, will greatly hamper its speed.
The Rocket Star's drafting ability is comparable to the strength of its Boost, as when the Rocket Star follows another machine's draft for a while, it will keep accelerating to ridiculously high speeds.
Its low top speed and the prevalence of quick turns in most Air Ride courses (complete with several instances in which charging is requisite) make it a difficult machine to use. However, smart usage of its Boosting power, as well as liberal use of its draft speed, will ensure that the Rocket Star stays in the competition.
In other games
|“||Our next Air Ride Machine is the Rocket Star. It takes a while to charge up, but once the Rocket Star blasts off, look out!”|
|— N.M.E. Sales Guy • Air-Ride-in-Style - Part I|
|“||The machine's normal race speed isn't very fast, but if you hold down A to completely fill your Boost Gauge and the release it, this machine will do a massive charged-up Boost.”|
|— Air Ride Machines • Kirby Air Ride Instruction Booklet|