|This article is about the sub-game in Kirby: Nightmare in Dream Land. For the Flash game promoting Kirby and the Rainbow Curse, see Kirby's Quick Draw.|
|“||When the enemy draws, press the A Button! If you press it too soon, you get a penalty!”|
|— Quick Draw Instruction Screen • Kirby's Adventure|
Quick Draw is a cowboy-themed, reflex-based sub-game in which Kirby must shoot his opponents before they get the chance to shoot him. The player has to press the "A" button as quickly as possible when the word "Fire" appears on screen (though pressing the "A" button before the word "Fire" is displayed will result in a strike). The characters here don't use real guns, but instead a boxing glove is launched from these guns that knocks the opponent out of the screen (though for Kirby, he just simply gets knocked unconscious and launched back a little), dropping their hats. As the opponents progress, Kirby must resort to bigger guns, a gag that would be remixed in Samurai Kirby.
Kirby's opponents are:
|Main article: Samurai Kirby|
In Kirby: Nightmare in Dream Land, the Quick Draw sub-game from Kirby's Adventure plays as a version of Samurai Kirby. Kirby fights against the same enemies like he does in Samurai Kirby, but this time he only uses the fan as his weapon. A new addition is that there is an option of a competitive multiplayer mode, which can allow for up to 4 players. In the English version, this game retained Quick Draw's name from the NES game, however, the Japanese name shows that this is a version of Samurai Kirby.
|“||In this bonus game, Kirby becomes a gunslinger and has a quick draw contest versus an enemy gunman. When the enemy draws his weapon, press the A Button as fast as you can! If you press the A Button before the enemy touches his gun, that's cheating! The number of bonus points you earn increases depending on the number of enemies you bop down.”|
|— Quick Draw Kirby • Kirby's Adventure Instruction Booklet|
- This sub-game is very similar in concept to Wild Gunman, an NES game released in 1984. The key difference is that the light gun is not used.
- In Kirby's Adventure, the indicator to shoot in the English version is "FIRE!" written in all caps and in red text. In the Japanese version, it is instead written as "Fire!" only capitalizing the first letter and in yellow text.
- The Japanese Kirby: Nightmare in Dream Land website features a Flash version of Quick Draw. It is a pixel-perfect recreation of the Game Boy Advance version, displayed on an image of a pink Game Boy Advance. The player plays by clicking the screen or the virtual A Button.
- The game's file is titled kirby_setuna.swf. When downloaded and run, it does not properly play, instead providing a link to the game on the Japanese Kirby: Nightmare in Dream Land website.
- In Kirby Super Star Ultra, one of the new sub-games is cowboy-themed and uses pistols. It is called Kirby on the Draw. Instead of shooting opponents, Kirby is supposed to shoot fake targets, and the gameplay is different but still relies on appropriate reaction.