Quick Draw is a cowboy-themed, reflex-based sub-game in which Kirby must shoot his opponents before they get the chance to shoot him. The player has to press the "A" button as quickly as possible when the word "Fire" appears on screen (though pressing the "A" button before the word "Fire" is displayed will cause him/her to get a strike). The characters here don't use real guns, but instead a boxing glove is launched from these guns that knocks the opponent out of the screen (though for Kirby, he just simply gets knocked unconscious and launched back a little), dropping their hats. As the opponents progress, Kirby must resort to bigger guns, a gag that would be remixed in Samurai Kirby.
In Kirby: Nightmare in Dream Land, the Quick Draw sub-game from Kirby's Adventure plays as a version of Samurai Kirby. Kirby fights against the same enemies like he does in Samurai Kirby, but this time he only uses the fan as his weapon. A new addition is that there is an option of a competitive multiplayer mode, which can allow for up to 4 players. In the English version, this game retained Quick Draw's name from the NES game, however the Japanese name shows that this is a version of Samurai Kirby, however.
In this bonus game, Kirby becomes a gunslinger and has a quick draw contest versus an enemy gunman. When the enemy draws his weapon, press the A Button as fast as you can! If you press the A Button before the enemy touches his gun, that's cheating! The number of bonus points you earn increases depending on the number of enemies you bop down.”
This sub-game is very similar in concept to the 1984 NES game, Wild Gunman. The key difference is that the light gun is not used.
In Kirby Super Star Ultra, one of the new sub-games is cowboy-themed and uses pistols. It is called Kirby on the Draw. Instead of shooting opponents, Kirby is supposed to shoot fake targets, and the gameplay is different but still relies on appropriate reaction.
The Japanese Kirby: Nightmare in Dream Land website features a Flash version of Quick Draw. It is a pixel-perfect recreation of the Game Boy Advance version, displayed on an image of a pink Game Boy Advance. The player plays by clicking the screen or the virtual A button. It can be found here, archived on the Wayback Machine.
The game's file is titled kirby_setuna.swf. When downloaded and run, it does not properly play, instead providing a link to the game on the Japanese Kirby: Nightmare in Dream Land website.