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When these glowing foes have fully charged their attack to its third level, they become immune to projectiles and direct attacks.
— Tips • Super Smash Bros. for Nintendo 3DS

Plasma Wisp is an enemy in the Kirby series. It gives the Plasma ability when inhaled.

Physical Appearance

Plasma Wisp, as its name implies, is a creature who is mainly composed of a glowing mass of plasma, usually appearing blue or green in color. The enemy has two floating, glove-like hands with five fingers each. These hands are either white or yellow in color. Plasma Wisp has blue shiny eyes that resemble those of Kirby.


Kirby Super Star and Kirby Super Star Ultra

Plasma Wisp appears as an enemy in these games, as well as the Helper for the Plasma ability. As an enemy, Plasma Wisp floats in midair, charging and firing plasma blasts at regular intervals. The power of the attacks varies depending on how far away Kirby is. If Kirby is close by, Plasma Wisp will fire a quick storm of Plasma Needles. If Kirby is at midrange, the enemy will fire 3 Plasma Arrows. If Kirby is far away, Plasma Wisp will fire a large, homing Plasma Wave. Plasma Wisp is weak to the Blizzard element, but resists the Zap element.

As a Helper, Plasma Wisp has access to all the moves used by Plasma Kirby and it charges them just as Kirby does. Plasma Wisp is unique in comparison to other helpers, since it's the only one that can fly freely without the need of jumping constantly, allowing them to shoot from any position; this ability is still present when there's a second player in the game, making it a very useful choice for multiplayer. It can also perform Plasma Needle underwater.

Kirby Air Ride

Plasma Wisp appears as an enemy in this game. The enemy usually appears in large groups, and has no form of attack, simply serving as an obstacle. Touching a Plasma Wisp will deal extra damage and cause Kirby to become paralyzed briefly.

In the Super Smash Bros. series

Plasma Wisp appears as an enemy in the Smash Run mode of Super Smash Bros. for Nintendo 3DS. It attacks by charging up energy and firing multiple Plasma Needles, a Plasma Laser, or a Plasma Wave. When at full charge, the enemy surrounds itself with a Plasma Barrier that makes it block projectiles and direct attacks.

Plasma Wisp makes an appearance in Super Smash Bros. for Wii U when the player fights Master Fortress. To match the dark surroundings, Plasma Wisp takes on a shadowy appearance, now being a purple color and featuring dark purple gloves; the enemy's eyes are no longer visible as well. It fights alongside dark versions of Geemers, Stalfos, and Lethiniums. Plasma Wisps are created by Master Fortess to attack the player as he/she traverses the ominous stronghold. Plasma Wisp acts exactly as it does in Super Smash Bros for Nintendo 3DS. However, the plasma it uses to attack is now purple rather than green.

In Super Smash Bros. Ultimate, Plasma Wisp appears as a spirit.

Related Quotes

This glowing enemy from the Kirby series uses plasma to attack. In Smash Bros., it'll float up to a fighter and then fire off energy attacks. There are three levels to its attacks. Level-two attacks can stun you, while level-three attacks do more damage. Keep your eyes peeled for those attacks!
— Trophy description • Super Smash Bros. for Nintendo 3DS
When these glowing foes have fully charged their attack to its third level, they become immune to projectiles and direct attacks.
— Tips • Super Smash Bros. for Nintendo 3DS


  • When Plasma Wisp guards, it takes on an appearance similar to that of a Laser Ball.
  • In Kirby Super Star and Kirby Super Star Ultra, inhaling two Plasma Wisps and letting the Mix roulette stop on its own gives Kirby Bomb.
  • Unused sprites of Plasma Wisp exist in the code of Kirby Mass Attack. The enemy was slated to appear in Strato Patrol EOS. Its only attack would have been Plasma Arrow.[1]



Sprites and Models

Other Helper Icons