Kirby Wiki
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{{Enemy-infobox
Mr.Dooter was created by NightMare Enterpises to capture people and my them a nightmare. They would say that there was a magic turban in raisin ruins that would grant them powers. But, the turban they created was engineered to make hologram of a genie to scare them away. If they tried to run away they were trapped in a pit.
 
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|image = [[Image:Mr. Dooter.png|200px]]
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|full_name = Mr. Dooter
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|jap_name =
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|first_appearance = ''[[Kirby's Return to Dream Land]]'' (2011)
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|latest_appearance = ''Kirby's Return to Dream Land'' (2011)
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|ability = [[Bomb]] (from bombs); [[Fire]] (from flaming skulls) (EX form only)
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|category = [[Boss]]
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}}
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'''Mr. Dooter''' is a boss appearing in ''[[Kirby's Return to Dream Land]]''. He serves as the boss of [[Raisin Ruins]]. Mr. Dooter holds the [[Lor Starcutter]]'s right wing.
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When the player(s) first enter the arena, they just notice a turban lying on the ground. However, two disembodied hands appear out of thin air. The hands bonk the turban and nothing but a puff of smoke is released. The hands then proceed to bash the turban even more until Mr. Dooter finally appears and the battle commences.
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==Appearance==
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Mr. Dooter is a blue, bowling pin-shaped genie. He wears green pants and a purple belt. Mr. Dooter has a red vest with yellow designs. He has a pair of disembodied hands with golden bangles and a turban with an amethyst and a red and white feather that conceals his dark blue hair. Mr. Dooter keeps the same blank expression throughout the fight.
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In the Extra Mode, Mr. Dooter has a few changes. He is now red and wears dark gray pants with a blue belt. Mr. Dooter Ex's vest is now black with yellow designs and his turban, which conceals his bald head, now has an emerald with a blue feather. The most notable addition to Mr. Dooter Ex is his mustache and his angry expression.
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==Attacks==
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[[File:MrDooterBattle.png|thumb|230px|Kirby battling Mr. Dooter]]
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===Main Game===
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Mr. Dooter's main attack is juggling either skulls or purple bombs in a set of three. These skulls will disintegrate when they come in contact with the ground and the bombs will explode when they come in contact with the ground. Mr. Dooter may even juggle a mixture of both bombs and skulls. For the skulls, he will fling them at a slight angle ahead of himself. For the bombs, he will levitate them high above in the air a few spaces apart from each other before dropping all three to detonate on the ground. Another one of his attacks is to jump around the room after winding up, trying to crush the players. Kirby and the crew can simply walk under him while he's in midair to avoid the attack. Mr. Dooter may also wrap himself inside a tornado and hover overhead. After a few seconds of hovering, he will crash down, trying to hit the heroes. Occasionaly, the genie may take off his hat and throw two red snakes, which can easily be disposed of.
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[[File:MrDooterDefeat.png|thumb|left|230px|Mr. Dooter is defeated]]
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After Mr. Dooter's health is half depleted, he will grow larger and will flash in rainbow colors. This time, Mr. Dooter will juggle larger skulls and larger bombs. Mr. Dooter will also juggle Gordos now, which cannot be destroyed and must simply be avoided. He jumps much higher now and lands must faster. His tornado attack now bounces around a few times on the ground before crashing down. Mr. Dooter can also summon four snakes or three bats out of his hat. The genie can now throw three small, flaming, consecutive punches or one massive fiery punch.
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After Mr. Dooter has been defeated, his turban will fall off his head as he collapses on the ground and explodes, releasing the right wing.
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[[File:MrDooterExBattle.png|thumb|230px|Kirby battling Mr. Dooter Ex]]
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===Extra Mode===
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Mr. Dooter is fought again in Extra Mode as Mr. Dooter EX, and the genie has got a few tricks up his sleeves. Once again, he mainly attacks by juggling now-flaming skulls, bombs, or a mixture of both. The skulls grant Kirby the [[Fire]] ability if inhaled. However, instead of throwing them downward, Mr. Dooter EX will actually aim for Kirby or one his friends, throwing it at the direction they're currently at. He can also send out 5 orange snakes from his hat. His jumps are much higher and come down a lot quicker. Mr. Dooter EX's tornado attack allows him to bounce around as he attempts to crush his foes at the start of the fight now. The genie can also wrap himself in a tornado, but instead of hovering or bouncing overhead, he will simply try to ram into the heroes.
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[[File:MrDooterExBattle2.png|thumb|left|230px|Kirby dodging Mr. Dooter Ex's attacks]]
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Like before, once Mr. Dooter EX's health is depleted to half, he will glow in rainbow colors for a bit and become larger. He can now juggle massive skulls, bombs, and even large Gordos, trying to aim at Kirby and his crew as he attacks. He can release 8 bats from his hat as well. Mr. Dooter EX's jump attacks and tornado attacks go even quicker. His punching attacks now leave behind a lingering flame trail that will disappear after a while. Mr. Dooter EX may also attempt to grab one of the characters with one of his hands, juggling, then throwing them and disposing of their copy ability.
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Once again, after being defeated, Mr. Dooter EX will collapse on the ground and explode, releasing the Starcutter's right wing.
 
[[Category:Bosses]]
 
[[Category:Bosses]]
 
[[Category:Bosses in Kirby's Return to Dream Land]]
 
[[Category:Bosses in Kirby's Return to Dream Land]]

Revision as of 18:41, 27 November 2011

Mr. Dooter is a boss appearing in Kirby's Return to Dream Land. He serves as the boss of Raisin Ruins. Mr. Dooter holds the Lor Starcutter's right wing.

When the player(s) first enter the arena, they just notice a turban lying on the ground. However, two disembodied hands appear out of thin air. The hands bonk the turban and nothing but a puff of smoke is released. The hands then proceed to bash the turban even more until Mr. Dooter finally appears and the battle commences.

Appearance

Mr. Dooter is a blue, bowling pin-shaped genie. He wears green pants and a purple belt. Mr. Dooter has a red vest with yellow designs. He has a pair of disembodied hands with golden bangles and a turban with an amethyst and a red and white feather that conceals his dark blue hair. Mr. Dooter keeps the same blank expression throughout the fight.

In the Extra Mode, Mr. Dooter has a few changes. He is now red and wears dark gray pants with a blue belt. Mr. Dooter Ex's vest is now black with yellow designs and his turban, which conceals his bald head, now has an emerald with a blue feather. The most notable addition to Mr. Dooter Ex is his mustache and his angry expression.

Attacks

MrDooterBattle

Kirby battling Mr. Dooter

Main Game

Mr. Dooter's main attack is juggling either skulls or purple bombs in a set of three. These skulls will disintegrate when they come in contact with the ground and the bombs will explode when they come in contact with the ground. Mr. Dooter may even juggle a mixture of both bombs and skulls. For the skulls, he will fling them at a slight angle ahead of himself. For the bombs, he will levitate them high above in the air a few spaces apart from each other before dropping all three to detonate on the ground. Another one of his attacks is to jump around the room after winding up, trying to crush the players. Kirby and the crew can simply walk under him while he's in midair to avoid the attack. Mr. Dooter may also wrap himself inside a tornado and hover overhead. After a few seconds of hovering, he will crash down, trying to hit the heroes. Occasionaly, the genie may take off his hat and throw two red snakes, which can easily be disposed of.

MrDooterDefeat

Mr. Dooter is defeated

After Mr. Dooter's health is half depleted, he will grow larger and will flash in rainbow colors. This time, Mr. Dooter will juggle larger skulls and larger bombs. Mr. Dooter will also juggle Gordos now, which cannot be destroyed and must simply be avoided. He jumps much higher now and lands must faster. His tornado attack now bounces around a few times on the ground before crashing down. Mr. Dooter can also summon four snakes or three bats out of his hat. The genie can now throw three small, flaming, consecutive punches or one massive fiery punch.

After Mr. Dooter has been defeated, his turban will fall off his head as he collapses on the ground and explodes, releasing the right wing.

MrDooterExBattle

Kirby battling Mr. Dooter Ex

Extra Mode

Mr. Dooter is fought again in Extra Mode as Mr. Dooter EX, and the genie has got a few tricks up his sleeves. Once again, he mainly attacks by juggling now-flaming skulls, bombs, or a mixture of both. The skulls grant Kirby the Fire ability if inhaled. However, instead of throwing them downward, Mr. Dooter EX will actually aim for Kirby or one his friends, throwing it at the direction they're currently at. He can also send out 5 orange snakes from his hat. His jumps are much higher and come down a lot quicker. Mr. Dooter EX's tornado attack allows him to bounce around as he attempts to crush his foes at the start of the fight now. The genie can also wrap himself in a tornado, but instead of hovering or bouncing overhead, he will simply try to ram into the heroes.

MrDooterExBattle2

Kirby dodging Mr. Dooter Ex's attacks

Like before, once Mr. Dooter EX's health is depleted to half, he will glow in rainbow colors for a bit and become larger. He can now juggle massive skulls, bombs, and even large Gordos, trying to aim at Kirby and his crew as he attacks. He can release 8 bats from his hat as well. Mr. Dooter EX's jump attacks and tornado attacks go even quicker. His punching attacks now leave behind a lingering flame trail that will disappear after a while. Mr. Dooter EX may also attempt to grab one of the characters with one of his hands, juggling, then throwing them and disposing of their copy ability.

Once again, after being defeated, Mr. Dooter EX will collapse on the ground and explode, releasing the Starcutter's right wing.