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KPR Susie artwork This article is about the sub-game in Kirby: Nightmare in Dream Land. For other uses, see Meta Knightmare (disambiguation).
Cannon DAuJLJbVYAER17h This article contains information that does not coincide with the main series canon. (Similar)

Meta Knightmare is a sub-game which can be played in Kirby: Nightmare in Dream Land. This sub-game is almost like a separate mode of the main game, as it is just like playing the game normally except the player plays as Meta Knight instead of Kirby. In this mode, Meta Knight wishes to train himself to prove his worthiness - a storyline which would later be refined in two other exclusive sub-games in Kirby Super Star Ultra (dubbed Meta Knightmare Ultra) and Kirby: Planet Robobot (dubbed Meta Knightmare Returns).

Meta Knightmare is unlocked by completing Extra Game.

Gameplay[]

Meta Knight has 3 health bars and starts the game with 2 remaining lives. It's the same as the Extra Mode with Kirby. Meta Knight's sword does decent damage and cannot be lost or dropped. Meta Knight's dash is faster than Kirby's, but the trade off for this speed is his weight. He is significantly heavier than Kirby, making him harder to move while flying and he will fall quicker while in mid-air.

Techniques[]

Move Controls Description
Meta Chop B Meta Knight slashes forwards with his sword.
Lunging Slice Dash + B Meta Knight's version of Drill Stab; he dashes forward and performs a lunge with his sword. Meta Knight's Piercing Slash is quicker, covers more distance, and is more powerful than Sword Kirby's Drill Stab.
Down Thrust ↓ + B in midair Meta Knight points his sword to the ground as he plummets downwards. Meta Knight's Down Thrust is stronger and quicker than Sword Kirby's Down Thrust.
Up Thrust ↑ + B Meta Knight thrusts his sword into the air.
Hover Flap A in midair Meta Knight flaps his wings to fly.
Slide ↓ + A/B Meta Knight slides on the ground, damaging enemies and destroying objects he slides into.

Gallery[]


Canonicity[]

This sub-game is not canon. It has no part in the game's main story, nor is the second Meta Knight featured in the sub-game explained.

Trivia[]

  • Ironically, Meta Knight must fight another Meta Knight on the Orange Ocean Boss stage, as Kirby did so in the normal game. However, Meta Knight can't fight Nightmare, as the mode ends when King Dedede is beaten.
    • The duplicate Meta Knight during gameplay is likely a precursor to Dark Meta Knight in Kirby & The Amazing Mirror.
  • Meta Knight's sword can solve all puzzles; it can do things such as pound stakes and light fuses. This attribute would later appear in Kirby & The Amazing Mirror (in the form of the Master ability) and Kirby Super Star Ultra's Meta Knightmare Ultra.
  • When Meta Knight grabs a Warp Star, he doesn't ride it; a sprite of him with his wings stretched is used over the Warp Star effect. In Meta Knightmare Ultra, he flaps his wings.
  • Meta Knight cannot inhale. As a result, some items cannot be grabbed.
  • When Meta Knight loses a life, he disappears, and only his mask is shown. This is later reused in Kirby: Canvas Curse and Meta Knightmare Ultra.
  • The timer keeps running even while the game is paused.
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