Master Hand is a major boss character in the Super Smash Bros. series, appearing in all five titles as some kind of obstacle to the player (most commonly as a final boss). Although he is generally exclusive to the Super Smash Bros. series, Master Hand appears in Kirby & The Amazing Mirror, giving the Smash Copy Ability when inhaled.
Physical Appearance[]
Master Hand is an animated, right-handed white glove. He often moves by floating.
Games[]
Kirby & The Amazing Mirror[]
Master Hand is, together with Crazy Hand, the main boss of Candy Constellation. In addition, Master Hand appears as a mid-boss that gives the Smash ability (which gives Kirby the ability to use his moves from Super Smash Bros. Melee) when inhaled. Master Hand's attacks in this game are taken directly from his attacks in the Super Smash Bros. series, and even has the same pose as in those games. Beating the duo gives Kirby the eighth Mirror Shard.
As a mid-boss, Master Hand has a total of four attacks, each of which are based on his moves from the Super Smash Bros. series. These attacks are pounding the ground with his fist, shooting out flaming bullets, punching Kirby, and forcefully seizing him. As bosses, Master Hand and Crazy Hand retain some of their tag team-based moves from Super Smash Bros. Melee, such as clapping and fist-pounding. Not counting their combination attacks, Crazy Hand employs the same exact moves and tactics that the regular Master Hand uses.
Master Hand's stars and projectiles can be swallowed to get different abilities. When Master Hand pounds the ground, stars are produced that give the Stone ability. The bullet-like fireballs that Master Hand shoots give the Burning ability.
In the Super Smash Bros. series[]
Master Hand's artwork for Super Smash Bros.
Master Hand was originally a boss character in Super Smash Bros. long before his first Kirby universe appearance. Since then, he has appeared as the final boss of Classic Mode in every game in the Smash Bros. series. His counterpart, Crazy Hand, made his first appearance in the second installment, Super Smash Bros. Melee. Master Hand also plays an important role near the end of the Subspace Emissary in Super Smash Bros. Brawl, where he is manipulated by the malevolent entity Tabuu and orders Bowser and Ganondorf to kidnap fighters.
In Super Smash Bros. for Nintendo 3DS and Wii U, Master Hand reappears again in Classic Mode. However, if the player chooses an intensity higher than 5.0 and chooses to fight Master Hand and Crazy Hand, the fight is cut short upon dealing enough damage to the duo, as Crazy Hand will dematerialize while the entity named Master Core bursts out from Master Hand's glove. Master Core is made up of black particles called "Swarm," which can form into various objects/entities. These entities are Master Giant, a gigantic humanoid; Master Beast, a demonic dog-like creature; Master Edges (Master Sabres in PAL regions), a giant sword-like creation with four smaller variants; Master Shadow, a shadow clone of the player; and Master Fortress (in the Wii U version only), an eerie fortress that the player must trek through and destroy.
In Super Smash Bros. Ultimate, there are seemingly hundreds of Master Hands shown during the opening to World of Light, in which Marth comments that each of the fighters would need to take down about ten. The Master Hands all dissolve into energy and feed said energy into their master, Galeem, who obliterates every fighter except Kirby, thanks to Shulk seemingly warning him in advance. Master Hand can be seen on the world map from time to time, destroying bridges that players would use to easily find certain items.
Master Hand has the same primary attacks from game to game, although they are sometimes performed differently and deal different damage. By teaming up with Crazy Hand, he can also preform devastating and hard-to-avoid combo attacks.
Related Quotes[]
| “ | A being tied to the link between this world, where trophies fight, and the world beyond. The meaning of his existence is unknown, as are his goals, but he seems to have obtained (and kept hidden) a power that borders on absolute. He also seems to feel a certain joy in challenging chosen warriors who've claimed many victories. He waits even now in Final Destination.” |
| — Trophy description • Super Smash Bros. Brawl |
| “ | The mysterious Master Hand is the source of creation in the Smash Bros. universe. He appears in Final Destination when all other rivals are defeated. He fights with a diverse move set and only grows stronger if you make him angry. If you know when to fight and when to dodge, you'll take him down!” |
| — Trophy description • Super Smash Bros. for Nintendo 3DS and Wii U |
| “ | This sinister being will appear from Master Hand. A bunch of black objects, called "Swarm," will gather and mimic a variety of shapes, changing its attack pattern with each new form. After taking enough damage, it will reveal even more forms. Defeat the Swarm's forms to reveal its true core.” |
| — Master Core Trophy description • Super Smash Bros. for Nintendo 3DS and Wii U |
In Other Languages[]
See also[]
Trivia[]
- Uja from Kirby: Squeak Squad can take the form of a glove, which greatly resembles both Master Hand and Crazy Hand.
- Of the bosses that have no eyes, Master Hand and Crazy Hand are the only ones that aren't mechanical.
- The hand that appears in various Game Over screens throughout the Kirby series is referred to internally as Master Hand ever since Kirby's Return to Dream Land.
- Master Hand makes a cameo appearance in Kirby: Planet Robobot as one of the Stone ability's transformations, though it can only be produced by the Smash Bros. Stone Change or Stone Smash moves. It is one of the rare Golden Statue transformations.
- Additionally, Master Hand appears as a sticker. Ironically, it uses his artwork from Super Smash Bros. as opposed to the Kirby & The Amazing Mirror one.











