The course begins with a slight curve to the left, followed by a sharp turn to the right. A short distance after that is another turn, with a rail on its outer edge. At the end of that curve is a small gap in the floor and a wall of geysers that will cause the vehicle to bounce into the air right before entering a small road between two tall walls. At the end of that road is a rail that moves left and right, which will make Kirby end up in one of three roads of varying length that lead to a conveyor belt, at the end of which are three rails leading into different tunnels. After going through these tunnels, Kirby comes to a large lake of magma with boost panels (one of which is on a small island floating right above the lake’s center) and fire dragons (hitting one will damage Kirby and grant the player a purple box for the Air Ride mode checklist). At the other side of the lake are a few more turns and boost panels, and the goal of the course.
Due to the high amount of air time this course provides, machines like the Jet Star and Winged Star excel at this course.