With this ability, Kirby wears a hat with jet-plane wings, a big jet rocket attached on the back, and some shades on the front that drop down to protect his eyes. He uses this ability to hover for a long time and uses jet-fueled tackles to destroy enemies. This ability also appeared in Kirby Super Star’s Gourmet Race sub-game in the Onion Garden course. It can only be obtained through the third copy pedestal towards the start of the level.
Kirby does a quick moon kick that hits enemies from above.
This attack is exclusive to Kirby: Planet Robobot.
B or Y (tapped)
Kirby lunges forward, foot outstretched and kicks enemies, damaging them.
B or Y (tapped, midair)
Kirby dives forward, plowing through foes. It has more momentum if Kirby is airborne from a dash jump.
Kirby now tires out upon repeated use of uncharged Jet Headings. After five are used in rapid succession, he will travel half the normal distance with more gravity acting on him.
B or Y (tapped, full charge)
Kirby launches forward at high speed, ramming enemies.
Due to the changes in hitstun, Kirby can now hit all foes and bosses with both the dash and the Jet Cracker, which was not always possible in Kirby Super Star.
B, Y or after colliding into a wall during Jet Dash
A burst of energy is shot out from the jet and released through Kirby's arms. Covers a wide radius and has high power. Cancels Jet Dash.
This attack gives Kirby less invincibility after it finishes, but has much less ending lag.
This attack has less range.
B or Y (tapped, not full power, near enemy)
Kirby sucks the enemy into his thruster and blasts it out the back, colliding with other enemies and dealing damage.
Captured enemies are thrusted much farther than they were in Kirby Super Star.
B or Y (tapped) + ←/→/↑ (full power, near enemy)
Kirby grabs an enemy, then loops around in an arched plunge before plummeting back down to the ground and violently kicking them away.
Enemies now fly erratically after being kicked away, rather than in a small arc.
Kirby's afterburn keeps him afloat in midair.
Kirby's vertical acceleration while hovering is much higher.
Ultra Jet Jump
A (tapped, midair, full power)
Kirby launches himself into the air at high speed, using up the charge from his jetpack.
This attack is one of the techniques that can KO any mid-boss automatically when struck from below, due to the inexplicable "weak point" below the mid-bosses in this game. The weak point was removed in Kirby Super Star Ultra.
During the transformation sequence, a jet pack dashes past Kirby, spinning him. It about-turns in the background and chases Kirby, whom is panicking. As it collides into him, it attaches to his back and a pair of shades flip down.
Turn Kirby into a dangerous Jet. Store Jet power by holding Y. The more power you store, the more powerful the attack.
Strap jet power to your back! Hold the B Button to charge, then let go to hit Mach 5!
This high-flying ability full of aerodynamic power makes its return! Charge it up with B, and then jet toward enemies at extreme speed!
There's no escape from these wings. Lock on... Missile Salvo!”