Gip is an enemy in the Kirby series, debuting in Kirby: Nightmare in Dream Land. It yields no Copy Ability when inhaled.
Physical Appearance[]
Gip is a creature resembling a pig with pink skin, a large, red snout with two wide nostrils and slanted eyes. Its most notable feature is its two white wings located on the top of its head.
Games[]
Kirby: Nightmare in Dream Land[]
Gip makes its first appearance in this game, where it replaces Bounder from Kirby's Adventure. It clings to walls and other vertical surfaces. While clinging to walls, it either leaps from them or shoots a star out of its snout on them. The stars they shoot out can be chilled into a projectile by Ice or Freeze Kirby. It always tries to keep a certain distance from Kirby, following him if he runs away but retreating if Kirby approaches.
Kirby Super Star Ultra[]
Gip makes its second appearance in this game, where it again replaces Bounder from Kirby Super Star. Its behavior remains the same from Kirby: Nightmare in Dream Land.
Etymology[]
Gip's name is "Pig" spelled backwards, referring to Gip's pig-like appearance. The enemy itself appears to be a reference to the idiom "when pigs fly," a figure of speech used to describe a highly unlikely event.
Trivia[]
- Since the Megaton Punch sub-game in Kirby Super Star Ultra is a direct port of the Kirby Super Star version, Gip does not replace Bounder in the crowd.
- Gip is the only normal recurring enemy to have debuted in a remake that hasn't yet made a physical appearance in an entirely original game.
- It does, however, appear as a collectible keychain in Kirby: Triple Deluxe, using its sprite from Kirby Super Star Ultra.
- Jack, an enemy that made its debut in Kirby & The Amazing Mirror, appears to share the same method of attack as Gip.