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'''Energy Spheres''' are golden, cog-shaped collectibles in ''[[Kirby's Return to Dream Land]]''. Collecting them unlocks doors leading into [[Trial Room (Kirby's Return to Dream Land)|Trial Rooms]] containing most of the [[Copy Ability|copy abilities]], additional sub-games, and [[Challenge]] stages within the [[Lor Starcutter]].
 
'''Energy Spheres''' are golden, cog-shaped collectibles in ''[[Kirby's Return to Dream Land]]''. Collecting them unlocks doors leading into [[Trial Room (Kirby's Return to Dream Land)|Trial Rooms]] containing most of the [[Copy Ability|copy abilities]], additional sub-games, and [[Challenge]] stages within the [[Lor Starcutter]].
   
They are seen falling off from the [[Lor Starcutter]] during the game's introduction. The intro sequence as well as the UI shows that there are exactly 120 Energy Spheres to collect. Excluding boss stages, every stage in the game contains between three to five of them. After one has been collected, it will be replaced by a red [[Star]] worth 10 points when the level is replayed.
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They are seen falling off from the Lor Starcutter during the game's introduction. The intro sequence as well as the UI shows that there are exactly 120 Energy Spheres to collect. Excluding boss stages, every stage in the game contains between three to five of them. After one has been collected, it will be replaced by a red [[Star]] worth 10 points when the level is replayed.
   
 
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Revision as of 08:35, 27 July 2012

And don't forget to keep an eye out for all those Energy Spheres!
— Magolor • Kirby's Return to Dream Land
KRtDL Energy Sphere

Energy Spheres are golden, cog-shaped collectibles in Kirby's Return to Dream Land. Collecting them unlocks doors leading into Trial Rooms containing most of the copy abilities, additional sub-games, and Challenge stages within the Lor Starcutter.

They are seen falling off from the Lor Starcutter during the game's introduction. The intro sequence as well as the UI shows that there are exactly 120 Energy Spheres to collect. Excluding boss stages, every stage in the game contains between three to five of them. After one has been collected, it will be replaced by a red Star worth 10 points when the level is replayed.

Room Number needed
Ninja Dojo 15
Scope Shot 30
Trial Room 1
Cutter, Leaf, Needle, Fire, Sword
20
Trial Room 2
Stone, Parasol, Whip, Beam, Spark
40
Trial Room 3
Spear, Bomb, Tornado, Hi-Jump, Water
60
Trial Room 4
Ninja, Wing, Fighter, Hammer, Ice
80
Sword Challenge 7
Whip Challenge 25
Hi-Jump Challenge 35
Water Challenge 70
Wing Challenge 90
Item Challenge 120

Throughout the game, Magolor will inform the player when they have collected enough to unlock the next door. In pocket dimensions, they are in the possession of Sphere Doomers and the fiends must be defeated to retrieve them. Collecting all 120 Energy Spheres will prompt Magolor to explain the origins of the Lor Starcutter. Speaking to him again after this will have him tell Kirby that he is an acquaintance of someone who knew Kirby particularly well.

Energy Spheres are found on Halcandra as well. After traveling to Halcandra, Magolor explains that he lost some of the Spheres before crashing on Pop Star. As for the Spheres in the pocket dimensions, they are lost in transit throughout Another Dimension when travelling to Pop Star.