Checker Knights is a surreal area located somewhere in Dream Land. The course mainly takes place on a checkerboard with somewhat medieval-styled castles and walls, among more unusual structures like half-pipes and spinning full pipes. About one third of the way through the track, the racecourse plunges underwater, revealing a dark undersea cityscape illuminated by neon lights, with floating rails, pipes and cubes above. The racers then return to the surface for the final third. The course incorporates almost every enemy in the game (even outside of Free Run), and has many challenging twists and turns, along with unique elements like Spin Panels. Two special pink switch panels near the end of the course, when activated, will both temporarily raise or lower an obstacle inside of a small room directly ahead. These panels can be activated as a surprise trap to stop racers immediately ahead of the player in their tracks before they can cross the lap line, or to clear the way if the obstacle has already been raised.
The course's emphasis on turning tends to favor machines with good handling. Bikes will be able to take advantage of the the large amount of panels on the course to wreak havoc. A shortcut exists behind a destructible wall early in the level, which can be plowed through easily by heavyweight machines like the Bulk Star and Rex Wheelie.
Checker Knights is one of the most difficult Air Ride courses in Kirby Air Ride. Its setting is a surreal and abstract blend between the medieval and the futuristic with checkerboard patterns. The Checker Knights soundtrack actually originates from the anime, Kirby: Right Back at Ya!, titled Strong Star Warrior. The classic Green Greens is the unlockable alternate track.