“ | Can you finish this challenge stage before time runs out? Collect coins and points! Try for a perfect score! Defeat enemies to raise your score even higher!” |
— Sword Challenge Guide • Kirby's Dream Collection Special Edition |
A Challenge is a sub-game introduced in Kirby's Return to Dream Land.
Challenge Stages[]
Overview[]
With the exception of the Item Challenge, all Challenges require the use of a specific ability. These abilities are given at the start of the challenge and cannot be discarded. (In the case of the Item Challenge, Kirby discards his ability and receives a key.)
All Challenges contain Score Coins, some of which are hidden.
Unlike the other sub-games found in the game, only one player may participate in a Challenge.In Challenges, Kirby's basic goal is to reach the goal with the highest score possible. Points can be obtained in several ways:
- By collecting Score Coins
- By defeating enemies
- By receiving bonuses at the end of a stage (see the Bonuses section)
If Kirby is hit, he loses 500 points in Kirby's Return to Dream Land or 100 points in Kirby's Dream Collection Special Edition; this means the player can receive negative points.
Time[]
Kirby is also faced with a time limit. The time limit is usually two minutes but can change depending on the challenge. If time runs out, Kirby won't complete the challenge. The player is notified when there is 1 minute/30 seconds remaining, and the last ten seconds are counted off.
Bonuses[]
After a stage, Kirby can earn bonuses depending on how well he did. He can receive:
- A clear bonus (always 3000 points)
- A time bonus (10 points for every 0.2 seconds remaining)
- 30-Seconds Left or 20-Seconds Left (1000 or 500 points, respectively)
- All Foes Defeated (1000 points)
- No Damage (1000 points)
- Down to the Wire (less than 10 seconds left, 100 points)
- Barely Conscious (health meter is in red zone, 100 points)
- Coins Complete (collect every Score Coin, 1000 points)
Medals and High Scores[]
After completing a stage, Kirby will receive a Medal for beating a target score. Target scores are given when the gate is opened the first time. Kirby may earn a Bronze Medal, Silver Medal, Gold Medal, or the "special" Platinum Medal. In Kirby's Return to Dream Land, Kirby will also receive in-game rewards depending on his medal (awarded when he exits the challenge): a red star for a Bronze Medal, a blue star for a Silver Medal, a 1UP for a Gold Medal, and three 1UPs for a Platinum Medal.
If a score is beaten, it will replace the score that was previously larger and move that score down one. This will not change the target scores, however.
Variants[]
Kirby's Dream Collection Special Edition introduces two more types of challenges: Combat Chambers and Magolor Races. Kirby's Return to Dream Land Deluxe also introduces a new type of challenge: Ordeal Doors.
Combat Chambers[]
In a Combat Chamber, various enemies appear in waves. Beating all the enemies in a wave gives the player Score Coins and a path to the next wave area. Gold Waddle Dees appear here, giving the player 1,000 points if beaten. Also, every Combat Chamber contains at least one mid-boss, but there are no health bars.
Magolor Races[]
In a Magolor Race, the player must choose an ability and race to the finish with Magolor. Along the way, Magolor will summon enemies and magical attacks to slow Kirby down. Score coins here count towards a Medal, but Magolor can collect coins too. If the player beats Magolor, a 1,000 point bonus is rewarded. If Kirby loses the race, he must try again from the beginning.
The player receives a record for every ability used, but the highest score is marked as the top score.
Ordeal Doors[]
Main article: Ordeal Door |
In Magolor Epilogue: The Interdimensional Traveler, the player will come across these special courses. They function like normal Copy Ability Challenges, though instead of focusing on a copy ability, Ordeal Doors focus on one of Magolor's Magical Abilities (such as Magic Spheres or Levitation). Ordeal Doors are revealed after completing certain levels; to open them, Magolor must upgrade the specified Magical Ability to the required level.
Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe[]
Name | Difficulty | Energy Spheres required | Image | Description | |||
---|---|---|---|---|---|---|---|
Story Mode | Extra Mode | Story Mode | Extra Mode | ||||
Sword Challenge | 1 | 2 | 7 | 5 | Can you reach the goal before time runs out? Go for the high score! | ||
Sand Challenge | 2 | 3 | N/A | 20 | Play with the new Sand ability, and try out all of its different moves! | ||
Whip Challenge | 2 | 3 | 25 | 30 | Lash the whip with just the right timing to pull distant Score Coins to you! | ||
Hi-Jump Challenge | 3 | 4 | 35 | 45 | Your postjump maneuvering is critical. React quickly and shoot for the stars! | ||
Bomb Challenge | 4 | 5 | 50 | 55 | Use your Bomb Throw quickly and accurately. Go for all direct hits! | ||
Mecha Challenge | 5 | 6 | N/A | 75 | Fire up the new Mecha ability, and find the best timing for charged attacks! | ||
Water Challenge | 5 | 6 | 70 | 95 | This challenge measures prudence. Keep a close eye on your health. | ||
Wing Challenge | 6 | 7 | 90 | 110 | Can you master the Hover Flap? This is an airborne challenge with almost no land. | ||
Item Challenge | 7 | 8 | 120 | The final stage is the Item Challenge! The time limit is 3:30 for this true test! |
Kirby's Dream Collection Special Edition[]
Name | Copy Abilities | Level | How to Unlock | Image | Description |
---|---|---|---|---|---|
Sword Challenge | Sword | Happiness Hall | Unlocked at the start | Can you master the king of weapon-based Copy Abilities? | |
Parasol Challenge | Parasol | Complete the Sword Challenge | Block falling objects, fill your parasol with wind, and take to the sky! | ||
Spark Challenge | Spark | Complete the Sword Challenge | Spark puts the power of electricity in your hands! Time for a Spark Barrier! | ||
Magolor Race 1 | Sword Parasol Spark |
Complete the Sword, Parasol, and Spark Challenges | Race against Magolor! Unleash all of your skills to claim victory. | ||
Whip Challenge | Whip | Apricot Atrium | Complete Magolor Race 1 | Crack your whip to grab foes and items or lash out with a Whip Tornado! | |
Fighter Combat Chamber | Fighter | Complete Magolor Race 1 | Test your skills as a Fighter and punch your way to victory! | ||
Wing Challenge | Wing | Complete Magolor Race 1 | Flap your wings for a brief flight. Spread them wide and feel all right! | ||
Magolor Race 2 | Whip Fighter Wing |
Complete the Whip and Wing Challenges, and the Fighter Combat Chamber | Can you beat Magolor a second time? This race will be tougher than the last one! | ||
Smash Combat Chamber | Smash | Last Land | Complete Magolor Race 2 | The ultimate challenge! Can you master Kirby's Smash moves? | |
Normal Challenge | None | Complete Magolor Race 2 | Kirby is powerful even in his Normal form, without a Copy Ability. Inhale, spit, and attack! | ||
Magolor Race 3 | Sword Parasol Spark Whip Fighter Wing Smash |
Complete the Normal Challenge and the Smash Combat Chamber | Magolor won't be fooling around this time. He wants to win! Be careful, Kirby! | ||
Smash Combat Chamber EX | Smash | Complete Magolor Race 3 | The ultimate challenge of Smash skills continues in Smash Combat Chamber EX! | ||
Magolor Race EX | Sword Parasol Spark Whip Fighter Wing Smash |
Complete Magolor Race 3 | Magolor wants one more shot at victory. Can you beat him in an EX race? |
Kirby and the Rainbow Curse[]
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A Challenge is a sub-game in Kirby and the Rainbow Curse. These can be accessed by collecting a specific number of Medals or by completing a number of challenges.
Kirby can encounter challenges within many levels, however a game mode called Challenge Mode exists in which Kirby can collect Treasure Chests to get medals after completing the challenges with all of the treasures.
Challenge | How to Unlock | Image | Number of Rooms |
---|---|---|---|
1 | Gold Medals needed to open: 1 | 4 | |
2 | Gold Medals needed to open: 3 | 4 | |
3 | Gold Medals needed to open: 5 | 4 | |
4 | To open, defeat the Level 1 boss! | 4 | |
5 | Collect 3 Treasure Chests to open! | 4 | |
6 | Collect 5 Treasure Chests to open! | 4 | |
7 | Collect 10 Treasure Chests to open! | 4 | |
8 | Play 6 One-Minute Challenges to open! | 12 | |
9 | Gold Medals needed to open: 7 | 4 | |
10 | Gold Medals needed to open: 12 | 4 | |
11 | Gold Medals needed to open: 20 | 4 | |
12 | To open, defeat the Level 2 boss! | 4 | |
13 | Collect 15 Treasure Chests to open! | 4 | |
14 | Collect 20 Treasure Chests to open! | 4 | |
15 | Collect 30 Treasure Chests to open! | 4 | |
16 | Play 12 One-Minute Challenges to open! | 12 | |
17 | Gold Medals needed to open: 25 | 4 | |
18 | Gold Medals needed to open: 32 | 4 | |
19 | To open, defeat the Level 3 boss! | 4 | |
20 | To open, defeat the Level 4 boss! | 4 | |
21 | Collect 40 Treasure Chests to open! | 4 | |
22 | Collect 50 Treasure Chests to open! | 4 | |
23 | Play 18 One-Minute Challenges to open! | 12 | |
24 | Play 24 One-Minute Challenges to open! | 12 | |
25 | Gold Medals needed to open: 36 | 4 | |
26 | Gold Medals needed to open: 42 | 4 | |
27 | To open, defeat the Level 5 boss! | 4 | |
28 | To open, defeat the Level 6 boss! | 4 | |
29 | Collect 60 Treasure Chests to open! | 4 | |
30 | Collect 70 Treasure Chests to open! | 4 | |
31 | Collect 80 Treasure Chests to open! | 4 | |
32 | Play 30 One-Minute Challenges to open! | 12 | |
33 | Gold Medals needed to open: 48 | 4 | |
34 | Gold Medals needed to open: 54 | 4 | |
35 | Gold Medals needed to open: 60 | 4 | |
36 | To open, defeat the Level 7 boss! | 4 | |
37 | Collect 90 Treasure Chests to open! | 4 | |
38 | Collect 103 Treasure Chests to open! | 4 | |
39 | Collect all of the Secret Diaries to open! | 4 | |
40 | Play 36 One-Minute Challenges to open! | 12 | |
41 | To open, defeat the Level 1 boss without taking damage! | 4 | |
42 | To open, defeat the Level 2 boss without taking damage! | 4 | |
43 | To open, defeat the Level 3 boss without taking damage! | 4 | |
44 | To open, defeat the Level 4 boss without taking damage! | 4 | |
45 | To open, defeat the Level 5 boss without taking damage! | 4 | |
46 | To open, defeat the Level 6 boss without taking damage! | 4 | |
47 | To open, defeat the Level 7 boss without taking damage! | 4 | |
48 | Gold Medals needed to open: 68 | 12 |
Trivia[]
- An icon depicting the Fire ability exists in the code of Kirby's Dream Collection Special Edition. This implies that a Fire Challenge was considered for the New Challenge Stages, but was ultimately unused.
- The Dedede's Drum Dash sub-game in Kirby: Triple Deluxe (as well as the downloadable Dedede's Drum Dash Deluxe) uses a similar grading scale and features Medal rewards, seen in both Kirby's Return to Dream Land and Kirby's Dream Collection Special Edition.
- The Kirby 3D Rumble sub-game in Kirby: Planet Robobot (as well as the downloadable Kirby's Blowout Blast) is also inspired by Challenge stages. The Team Kirby Clash sub-game (as well as its standalone follow-ups Team Kirby Clash Deluxe and Super Kirby Clash) also uses the same grading scale and Medal rewards as Challenge stages.
- Due to the way certain Challenges in Kirby and the Rainbow Curse are unlocked, it is impossible to play them all in numerical order.
Stage maps[]
Kirby's Return to Dream Land[]
Kirby's Return to Dream Land Deluxe[]
Logos[]
Tip images[]
Kirby's Return to Dream Land[]
Kirby's Return to Dream Land Deluxe[]
Guide images | |||||
---|---|---|---|---|---|
Challenge | Type | No. | Controls | Tip image | Description |
Sword Challenge |
Guide | 1 | N/A | Kirby's sword can cut ropes. | |
2 | + | Use an Upward Slash to easily defeat any foes above you. | |||
3 | N/A | Reach the goal before time's up! | |||
Pro Tips | 1 | + | Try an Upward Slash in midair, then Jump to reach your goal. | ||
2 | Dash + in midair | Do a Sword Spin to unleash fury! Collect coins as you defeat foes. | |||
3 | Press and hold , then release | Charge up and do a Spin Slash to defeat multiple foes! | |||
Sand Challenge |
Guide | 1 | Dash + | Use Sand Dash to defeat enemies quickly and keep moving! | |
2 | + tap | Use Sand Smasher to destroy Hard Blocks! | |||
2 | + in midair | Use Sand Ball to defeat the enemies below you! | |||
Pro Tips | 1 | , then + | If you're in a rush, use Sandcastle to hit many pots with one mighty blow! | ||
2 | / | Sand Hide makes deaing with dangerous spikes feel like a calm day at the beach! | |||
3 | during Sand Hide | You can adjust the trajectory of Sand Geyser using or . | |||
Whip Challenge |
Guide | 1 | N/A | If you hit an item with the whip, the item will be pulled toward you. | |
2 | + tap | Hit enemies or items above you with a Ceiling Strike. | |||
3 | + + | Do a Whip Tornado to grab coins as you fly upward. | |||
Pro Tips | 1 | Dash + | Defeat multiple foes with the 100-Whip Dash. | ||
2 | repeatedly | The 100-Whip Slap is a great way to quickly grab coins. | |||
3 | or while active | Use or to move sideways while doing a Whip Tornado. | |||
Hi-Jump Challenge |
Guide | 1 | , then or | You can maneuver during a Hi-Jump by pressing or . | |
2 | in midair | You can even perform a Hi-Jump in midair! | |||
3 | + in midair | A Rocket Dive is an effective way to move downward quickly. | |||
Pro Tips | 1 | + in midair | Touching the ground will end a Rocket Dive, so be careful. | ||
2 | Tap | A Hi-Jump doesn't stop if you hit something, so use it repeatedly. | |||
3 | N/A | With the right timing, you can keep moving without stopping! | |||
Bomb Challenge |
Guide | 1 | during Bomb Prep | You can change your throwing angle before hurling a bomb. | |
2 | Dash + | A Bomb Bowl lets you roll a bomb straight ahead. | |||
3 | + | A Bomb Set places a time bomb. | |||
Pro Tips | 1 | Dash + | Hit far-off switches by jumping, then doing a Bomb Bowl! | ||
2 | + | You can do a Bomb Set in midair. If it hits a spike, it will explode. | |||
Mecha Challenge |
Guide | 1 | Tap | Use the Blaster Cannon to quickly defeat enemies from a distance. | |
2 | Hold even longer before releasing | Use Full-Charge Blaster to defeat an entire row of enemies with one shot! | |||
3 | + | Use Fireball Mortars to break Ice Blocks! | |||
Pro Tips | 1 | Dash + | Surrounded by enemies? No sweat. Use Shock Knuckle to scatter 'em! | ||
2 | + in midair | A Shock Bomb inflicts damage at its base and above. Catch foes in the blast! | |||
3 | Hold even longer before releasing | Want to fire a Full-Charge Blaster with ease? Try charging as you descend! | |||
Water Challenge |
Guide | 1 | Dasy | With the Water Copy Ability, dashing will make you Surf! | |
2 | Dash + | Do a Wave Surf to sand foes flying. | |||
3 | + in midair | While doing a Fountain Hover, yuo can move forward in midair. | |||
Pro Tips | 1 | + in midair | Hold to maintain the height of your Fountain Hover. | ||
2 | or while active | Hold and press or to adjust your height. Move and attack! | |||
3 | N/A | Cool down fklaming blocks to walk on them or Surf across. | |||
4 | + | Try doing a Geyser midjump. You can even move forward! | |||
Wing Challenge |
Guide | 1 | in midair | The Hover Flap allows you to move quickly through the air. | |
2 | + in midair | Dive-Bomb to attack foes below! | |||
3 | Dash + | To attack foes to your side, blast through them with a Condor Head! | |||
Pro Tips | 1 | Dash + | A Condor Head allows you to fly up inclines without stopping! | ||
2 | immediately after Toss | Attack groups with a Shuttle Loop! Press either + by a foe to Toss it. | |||
Item Challenge |
Guide | 1 | N/A | Your reward cfor collecting all of the Energy Spheres is the Item Challenge! | |
2 | This challenge is all about items! The time limit is 3:30. | ||||
3 | The Item Challenge is a true test of Kirby skill. Go for the goal! | ||||
Pro Tips | 1 | Items can be inhaled toward you, even when behind a wall. | |||
2 | The Stmper Boot lets you bounce off foes when you step on them. | ||||
3 | There's a medal even better than gold. Have you ever earned one? |