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Sub-game Final Bosses[]

Should we really count characters like Dyna Blade and Galacta Knight as final bosses? I understand the mentality, but I'm not sure I totally agree. As seen with "Bad Boss Brothers" in KSA, the HAL developers don't consider them final bosses. Granted, they also pretend that some games don't even exist, so we don't follow everything they think. NerdyBoutKirby "Me want FOOOD!" I want to go to there~ 03:06, April 4, 2019 (UTC)

Well, our current category description seems to consider sub-game final bosses as part of the definition. We could make a separate category for that subsection; there are probably 8-10 bosses that qualify. I'm fine with it either way, though. Paul2 Let's just get this out of the way: KIRBY SUCKS! The dorky isocahedron returns. 14:13, April 4, 2019 (UTC)
Under the consideration that sub-games include The True Arena, removal of sub-game final bosses could cause a disconnect with regards to Soul bosses, as well as other individuals that could be argued to fit the role. IqskirbyWith Blaster Master Zero 2 out, I am currently going through another Blaster Master phase It is difficult to feel poetic when I am preparing for a kill. Actual quote from Worlds of Power: Blaster Master 18:51, April 4, 2019 (UTC)
Why not change the definition to include only Story Modes and Arenas/True Arenas? After all, boss battle sub-games are typically the final stretch of the whole experience while the Story Mode is the meat of the experience. Random outliers like Wham Bam Rock and Robo Dedede (Scope Shot) murky the waters and make the title lose some of its meaning. NerdyBoutKirby "Me want FOOOD!" I want to go to there~ 19:28, April 4, 2019 (UTC)
We could do that, sure. IqskirbyWith Blaster Master Zero 2 out, I am currently going through another Blaster Master phase It is difficult to feel poetic when I am preparing for a kill. Actual quote from Worlds of Power: Blaster Master 20:46, April 4, 2019 (UTC)
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