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Charge ahead invincibly!
— Burning's Flavor text • Kirby: Canvas Curse

Burning, referred to as FireBall in Kirby's Adventure, is one of Kirby's Copy Abilities.

General Information

It is often merged with the Fire ability mainly because of its simplistic form of attack. In Kirby's Dream Land 2, Kirby's Dream Land 3, Kirby 64: The Crystal Shards, and Kirby Canvas Curse, the actual Fire ability is absent, although Burning appears to be its replacement. When the Burning ability is used in conjunction with an Animal Friend (with the exception of Kine) underwater, its range and power are greatly reduced.

Kirby gets this ability when he inhales an enemy that constantly radiates heat around itself, the most common being Flamer. When the ability is used, Kirby is wrapped in a coat of flames and then charges forward at super speed, burning any enemy he goes through. It is able to light fuses, and in all games (except for Kirby Super Star/Kirby Super Star Ultra), it can break through Metal Blocks.

Because of its absence as its own ability in Kirby Super Star, Burning didn't receive its hat until Kirby: Nightmare in Dream Land, alongside Hammer, Spark, Hi-Jump, and others. Burning Kirby wears a bejeweled tiara, and he's constantly holding flames in his hands.

In the English versions of Kirby's Adventure and Kirby's Dream Course, this ability is called Fireball. In the English instruction manuals of Kirby's Block Ball and Kirby 64: The Crystal Shards, it was known as Burn (though called Flame in the former in-game).

Move Set

Move Controls Description Element
Burning Attack B/ Tap with Stylus Kirby is set on fire and lunges forward with such great force that he can break rainbow lines drawn by the Power Paintbrush. Kirby is completely invincible while burning through anything.
Only in Kirby's Dream Land 2
Only in Kirby's Dream Land 3
Kirby 64: The Crystal Shards
Burning can be used underwater.
Fire

Animal Friends

Move Controls Description Element
Rick Y/B Rick shoots fireballs out of his mouth. Fire BurninRick
Coo Y/B Coo dives forward while on fire at an angle. This move acts much like the normal move. Fire BurninCoo
Kine Y/B Kine shoots a large fire ball from his mouth. This is the only Burning move not to be affected by water. Fire BurninKine
Nago Y/B Nago launches a pillar of fire out of Kirby. It stays relatively close to the ground for the entirety of the attack. Fire 2838
ChuChu Y/B ChuChu uses a short range attack, and if the player holds B, she inflates like a hot air balloon, hitting aerial enemies. Fire 2821 - Copy
Pitch Y/B Pitch launches forward in a ball of fire. At the end of the swoop he comes back to his partner. Fire Untitledpitch

Super Smash Bros. series

In Super Smash Bros. Melee, Burning appears as Kirby's dash attack turning him into a fireball as he plows though his foes. Unlike the original game incarnations, the attack cannot fly through the air as Kirby will begin to fall should he dash attack toward and over a ledge. This attack was replaced with Yo-yo's Break Spin attack in Super Smash Bros. Brawl.

Flavor Texts

GameFlavor text
Kirby's Adventure
Kirby can turn into a flying fireball! Jump and attack in a flash of fire!
Kirby: Nightmare in Dream Land

Kirby & The Amazing Mirror
Flaming tackle time! Who's gonna stop me?
Kirby: Canvas Curse
Charge ahead invincibly!

Trivia

  • Since Kirby's Adventure, Burning appears in every platformer Kirby game (with the exception of Kirby's Epic Yarn and Kirby Mass Attack, both of which did not feature copy abilities), even when it is an additional attack in the Fire ability's moveset; it is Fire Kirby's dash attack in most games.
  • In Super Smash Bros. Brawl, the trophy for Fire Kirby erroneously states that it appeared in Kirby: Canvas Curse, when it was actually Burning that appeared.

Artwork

Gallery

Other Ability Icons

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