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Burst into flames and blast into enemies!
— Kirby Battle Royale - Kirby's 25th Anniversary Copy Ability Poll

Burning, also called FireBall, Flame, or Burn,[1][2] is a Copy Ability in the Kirby series, debuting in Kirby's Adventure.


Kirby's Adventure, Kirby: Nightmare in Dream Land, and Kirby & The Amazing Mirror

Burning focuses on flying forward while engulfed in flames to deal damage. As Burning focuses on ramming into enemies, it uses invincibility to prevent from taking damage itself. In addition to being able to light cannon fuses, Burning is also one of the few Copy Abilities that can destroy Metal Blocks. Burning can be obtained from the Flamer enemy and the Fire Lion mid-boss.

Starting in Kirby: Nightmare in Dream Land, Burning wears a bejeweled tiara and he's constantly holding flames in his hands.

In Kirby & The Amazing Mirror, Burning can be obtained from Flamer, Batafire, Moley's oil cans, and from Master Hand's or Crazy Hand's bullets.


Move Controls Description Element
Burn B Kirby flies forward as a fireball. This attack rebounds upon making contact with a wall, and the attack is cancelled upon making contact with a slope. Kirby is invincible during this move. Sizzle

Kirby's Dream Course


Lets Play Kirby's Dream Course part 1B Demo Videos 13.mp4

Burning allows Kirby to achieve maximum velocity for a brief period of time, allowing Kirby to cover great distances; as such, Flamer is usually placed in holes where this speed boost would be desirable. Burning can backfire if not used properly, however, potentially causing Kirby to overshoot the intended position or go OB, losing a life (or two health in the case of multiplayer) and the Copy Ability in the process.

In multiplayer, the Transformer has the potential to give the player Burning.

Kirby's Dream Land 2 and Kirby's Dream Land 3

Burning can be combined with one of the Animal Friends to give it a different move. It is also the only Copy Ability that can destroy the Burning Ability Blocks.

In Kirby's Dream Land 2, Burning can be combined with Rick, Coo, or Kine. Burning can be obtained from Flamer, Efreeti, and Mr. Bright's stars (which had given the Fire Copy Ability prior to this game).

In Kirby's Dream Land 3, Burning can also be combined with Nago, ChuChu, and Pitch. Gooey, who behaves near identically to Kirby, can also obtain Burning. Burning can be obtained from Bobo, Galbo, Magoo, the Burning Bukiset, and Boboo; Mr. Bright, who appears as one of Ado's paintings in this game, doesn't give any Copy Ability.


Animal Friend Controls Description Element Image
Kirby's Dream Land 2
Kirby's Dream Land 3
None B Y Kirby flies forward while engulfed in flames. In Kirby's Dream Land 3, the attack's distance gets reduced with repeated use. Sizzle
Rick B Y Rick shoots fireballs out of his mouth, similarly to Fire. Sizzle KDL2 Burning Rick sprite.png
KDL2 Burning Rick sprite 2.png
KDL3 Burning Rick sprite.png
Coo B Y Coo dives forward while on fire at an angle, similarly to Wing's Condor Dive. Sizzle KDL2 Burning Coo sprite.png
KDL2 Burning Coo sprite 2.png
KDL3 Burning Coo sprite.png
Kine B Y Kine shoots a large fire ball from his mouth. In Kirby's Dream Land 3, it can destroy Star Blocks without dissipating. Sizzle KDL2 Burning Kine sprite.png
KDL2 Burning Kine sprite 2.png
KDL3 Burning Kine sprite.png
Nago N/A Y Kirby/Gooey launches a pillar of fire from his mouth. The pillar travels along the ground (or falls if used in the air), gaining height before shrinking back down and dissipating. Sizzle KDL3 Burning Nago sprite.png
ChuChu N/A Y Kirby/Gooey blows a focused jet of fire from his mouth. By also pressing B to jump, the jet is blown upward, and ChuChu is used as a hot air balloon, damaging enemies above her. Sizzle KDL3 Burning ChuChu sprite.png
Pitch N/A Y Pitch launches forward in a ball of fire. After traveling a set distance, Pitch travels back to Kirby/Gooey. Sizzle KDL3 Burning Pitch sprite.png

Kirby's Block Ball

Burning lets Kirby fly straight up as a fireball. This destroys any white blocks, gray blocks, and Ability Blocks in its way for double points. After reaching the top of the Stage, Kirby will bounce 45° to the left. Burning can be obtained from Flamer or a Changer. Functionally, it is the opposite of Stone.

Kirby 64: The Crystal Shards

Burning can be combined with other Copy Abilities to create Power Combos, which can be used to create various fiery options. Burning is capable of destroying red color-coded blocks. Burning can be obtained from Bobo, Galbo, Burnis, Magoo, and Miracle Matter's Burning form.

Power Combos

Power Combo Description
Burn Kirby flies forward while engulfed in flames by pressing B. This attack's distance gets reduced with repeated use.
Burn + Burn Kirby flies forward while engulfed in flames by pressing B. This attack flies far and always travels the same distance if not interrupted.
Burn + Stone Kirby joins his hands together on top of his head and forms a volcano by holding B. He launches volcanic rocks upward, and the angle can be changed by 90° by pressing right or left.
Burn + Ice Kirby encases himself in an ice cube before flames melt it away by pressing B.
Burn + Needle Kirby transforms into a taut bow with a fire-tipped arrow by pressing B. Holding B causes Kirby to tilt back, increasing the angle and distance of the shot; Kirby can move in this form, but only by jumping by pressing A. Any arrows fired will leave a lingering flame where they land.
Burn + Bomb Kirby creates a fireworks explosion around him by pressing B. This move gives Kirby an upward boost and can be used up to three times consecutively, each with a bigger explosion than the last.
Burn + Spark Kirby rubs his head to create static by holding B. Eventually, Kirby's head will ignite, sending him running uncontrollably; Kirby is invincible to most obstacles while in this form.
Burn + Cutter Kirby releases a flaming sword from his mouth and holds it behind him by pressing B; this sword does passive damage to enemies that make contact with it. Pressing B while the sword is out causes Kirby to swing it in front of him. Pressing up when the sword is out causes Kirby to hold it over his head; pressing down in this state causes Kirby to lower it back to its original position. Pressing B when Kirby is holding the sword above him will cause him to throw it straight forward. While Kirby has the sword out, he cannot hover.

Kirby: Canvas Curse

Burning retains its normal behavior of charging forward as an invincible fireball. This attack destroys any rainbow lines in its way, meaning it can only fly straight forward. Burning is obtained from Flamer.

As Kirby: Canvas Curse only allows Copy Abilities to be used within the stages they are found, Burning can only be used in certain locations. Burning can be found in the following areas:


Move Controls Description Element
Burn B Kirby flies forward as a fireball. This destroys rainbow lines and rebounds off walls. Kirby is invincible during this move. Sizzle

In the Super Smash Bros. series

In Super Smash Bros. Melee and Super Smash Bros. Ultimate, Burning appears as Kirby's dash attack that turns him into a fireball as he plows though his foes. Unlike the original game incarnations, the attack cannot fly through the air as Kirby will begin to fall should he dash attack toward and over a ledge; in Super Smash Bros. Ultimate, however, Kirby cannot pass over a ledge when performing this move.

Flavor Texts

GameFlavor text
Kirby's Adventure
Kirby can turn into a flying fireball! Jump and attack in a flash of fire!
Kirby: Nightmare in Dream Land

Kirby & The Amazing Mirror
Flaming tackle time! Who's gonna stop me?
Kirby: Canvas Curse
Charge ahead invincibly!

Related Quotes

Kirby burns up for a powerful attack!
— Intro description for FireBall • Kirby's Adventure
With Fireball, Kirby turns into a fire ball and gets a burst of speed. Be careful not to go OB!
— Fireball's Skill • Kirby's Dream Course

In Other Languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
Japanese バーニング Officially romanized to Burning.
English FireBall
Kirby's Adventure

Kirby: Nightmare in Dream Land
Traditional Chinese 烈焰 Translates to Flame.
German Feuerball Translates to Fireball.
French Brûlure
Kirby's Adventure

Kirby: Nightmare in Dream Land
Translates to Burn.
Kirby's Adventure

Translates to Torch.
Kirby: Nightmare in Dream Land
Italian Meteora Translates to Meteor.
Spanish Llama Translates to Flame.


  • Despite its various name changes in English, Burning was always called "Burning" in Japanese, being written in English text in its icon in Kirby's Adventure.
    • The Japanese version's Copy Ability icons are the same as the English versions, with this being the only exception. Most other HUD icons that aren't abilities have Japanese text.
  • In Super Smash Bros. Brawl, the trophy for Fire Kirby erroneously states that it appeared in Kirby: Canvas Curse, when it was actually Burning that appeared.
  • Oddly, Burning cannot be used underwater in Kirby: Canvas Curse, despite that most other abilities can, and Burning has been usable underwater previously.
    • Although, it could be a nod where water puts out fire.
  • This is the first Copy Ability to be renamed in a subsequent Kirby title; the second is Smash Bros. and the third is Cleaning.
  • Despite being the more limited Copy Ability between Fire and itself, Burning appeared in more games than Fire up until its last appearance, Kirby: Canvas Curse, the ninth game it was included in; Fire's ninth game was Kirby: Triple Deluxe, released nine years later.
  • This is one of the few abilities to change the appearance of Kirby's hands. Others include Ghost, where Kirby's hands become ghost-like, UFO, where his hands disappear entirely, Animal, where his hands have claws, and ESP, where his hands hold psychic energy.
  • Despite lunging straight forward normally, Kirby twists when doing this move in the Super Smash Bros. games.
  • Although Burning is featured in Kirby 64: The Crystal Shards, the 4th HUD option in the Japanese version shows its icon as 火 (Fire).





Other Ability Icons

External Links