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|Screenshots of Big Kabu in Kirby's Pinball Land and Kirby and the Forgotten Land; Roulette Hole screenshot and animated gif|
|This article is about the larger variant of the enemy. For the regular version of the enemy, see Kabu.|
Big Kabu (spelled Big Kaboo in the Kirby's Pinball Land instruction booklet), called Dekabu in Kirby's Dream Land 3, is a large enemy in the Kirby series, debuting in Kirby's Pinball Land. It is a larger variant of Kabu.
In its earlier appearances, Big Kabu is identical to Kabu except for its larger size. From Kirby: Triple Deluxe onwards, it has crenels and merlons on top of its head, making it resemble a castle turret.
Big Kabu is located in the middle of the Bottom Stage in Whispy Woods Land. Hitting it awards 480 points. If all six Kabus are destroyed, the Big Kabu disappears, leaving the Roulette Hole in its place.
The Roulette Hole appears when Big Kabu is defeated. If Pinball Kirby falls into the Roulette Hole, the player can press A to fire him out in the direction the arrow is pointing. When the Roulette Hole appears, the arrow first points bottom right, then left, then right, then bottom left, then up, before repeating the cycle.
Big Kabu appears as the boss of Stage 3, having 12 HP and attacks by summoning 3 Kabus before sending them to attack Kirby, which shrinks the paddles if they hit. When defeated, Big Kabu grants 50000 points. It is the first game that demonstrates the Big Kabu's ability of summoning Kabus to attack their enemies.
Dekabu hides in gaps under thin platforms and jumps up from its hiding place when Kirby approaches, then spits three Kabus at him before receding back into its hiding spot. It is no more durable than an ordinary Kabu and can be defeated in one hit.
In this game, Big Kabus rise up into the air and drop to the ground with a thud. This shakes the screen and causes Kirby to automatically fly into the air as if the player had made him "pop" (jump). Kirby will get hurt if he runs into Big Kabu. The large foe can only be defeated when Kirby is invincible.
Big Kabus appear in the Strato Patrol EOS sub-game of Kirby Mass Attack as well. They're found in the skies of Dream Land in Stage 2. When shot multiple times, a Big Kabu will break apart into four Kabus which slowly separate from each other. These Kabus can be easily disposed of in one hit each.
In these games, Big Kabu not only functions similarly to its smaller counterpart, but also retains its Kabu-spitting behavior from Kirby's Dream Land 3. However, Big Kabu underwent a cosmetic change in these games; the top of its head is adorned with crenels, making it resemble a sandcastle. The enemy can now be inhaled, though it yields no Copy Ability. Big Kabu can jump between planes in Kirby: Triple Deluxe, but does not retain this behavior in Kirby: Planet Robobot. Unlike in Kirby's Dream Land 3, they can now be frozen with the Ice ability, rather than instantly destroyed.
Big Kabu returns as an enemy in Kirby Star Allies.
Big Kabu reappears as an enemy, retaining its ability to spit out smaller Kabus and first appears in Through the Tunnel.
Big Kabu's name comes from the fact that it's essentially a larger version of Kabu.
Its Japanese name, Dekabu (デカブー Dekabū), is a portmanteau of the Japanese word for big, でかい (dekai); and "Kabu."
- Big Kabu and Pacto are the only enemies in Kirby's Dream Land 3 to be instantly destroyed by the Ice ability. As larger foes, they would have required a larger ice block sprite to encase them. The developers of the game did not create such a sprite, which is likely the reason they cannot be frozen.
- The sound a Dekabu makes when spitting Kabus in Kirby's Dream Land 3 is identical to the sound Whispy Woods makes.