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+ | {{About|the item in [[Kirby & The Amazing Mirror]] and [[Kirby: Planet Robobot]]|override=For other uses, see [[Battery (disambiguation)]].}} |
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+ | {{Item-infobox |
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+ | |image =[[File:KatAM_Battery_artwork.png]] |
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+ | |jap_name =電池 (Denchi) |
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+ | |jap_meaning =Battery |
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+ | |games ={{PortalLogo|KatAM}} |
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+ | |type =Power-up |
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+ | |properties =Powers [[Cell Phone]] |
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+ | }} |
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− | [[Image:Battery_small.jpg|thumb|The Charge Patch as seen in [[City Trial]]]] |
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+ | ==Physical Appearance== |
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− | Various Battery items appear in this game. In [[Top Ride]], a battery with a lightning bolt will give Kirby's machine an increased speed gain from boosting. Another one appears as a [[Patch|patch]] in [[City Trial]], and is used to upgrade a [[Air Ride Machine|machine]]'s charging speed, making it charge faster. A battery similar in appearance to the one from Top Ride will make [[Kirby]]'s Air Ride Machine go out of control. Lastly, a battery with a blue "X" on it will make the machine travel at a fixed, slow speed of 16mph and be unable to charge, so it should be avoided. |
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+ | A battery in the ''Kirby'' series looks like a standard AA battery in the real world. In ''Kirby & The Amazing Mirror'', it has a yellow casing with orange + and - symbols on it. In ''[[Kirby: Planet Robobot]]'', it has a green cylinder with a lightning bolt symbol on it. |
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+ | ==Games== |
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+ | ===''[[Kirby & The Amazing Mirror]]''=== |
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− | [[File:AM_Battery.png|thumb|[[Meat]] and a battery.]] |
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− | + | Batteries are found as common items scattered across the [[Mirror World]]. They power [[Kirby]]'s [[Cell Phone]], which uses up one battery every time it is used. The phone can hold up to three batteries at a time. If Kirby tries to call the other [[Kirby (species)|Kirbys]] but is interrupted by taking damage, the battery is wasted. If Kirby is KO'd while lacking batteries, one battery is added when he returns. |
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+ | {{Item-infobox |
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+ | |title = Carry Battery |
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+ | |image =[[File:KPR_Battery_model.png]] |
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+ | |caption =''[[Kirby: Planet Robobot]]'' render |
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+ | |jap_name =キャリーバッテリー (Kyarī Batterī) |
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+ | |jap_meaning =Carry Battery <br> キャリー = Carry, バッテリー = Battery |
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+ | |games ={{PortalLogo|KPR}} |
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+ | |type =Carry item |
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+ | |properties =Powers machinery |
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+ | }} |
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+ | Batteries in this game work similarly to [[key]]s in ''[[Kirby's Return to Dream Land]]'' and ''[[Kirby: Triple Deluxe]]''; in it, it works as a carry item. When Kirby finds a battery, he can pick it up and carry it to a piece of equipment, such as a [[Swap Chamber]] or a giant table saw. This is occasionally necessary in order to progress in a stage. In some stages, Kirby must use an electrical ability like [[Spark]] or [[Beam]] to charge a battery, then plug it in before its charge runs out. |
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+ | ==Gallery== |
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+ | <gallery> |
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+ | AM_Battery.png|''[[Kirby & The Amazing Mirror]]'' |
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+ | KPR_Battery.jpg|''[[Kirby: Planet Robobot]]'' |
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+ | KPR_Battery_Charge.jpg|''Kirby: Planet Robobot'' |
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+ | KPR_Battery_Saw.jpg|Kirby activates a table saw. |
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+ | </gallery> |
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+ | |||
+ | ==Sprites and Models== |
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+ | <gallery> |
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+ | KatAM Battery sprite.png|''[[Kirby & The Amazing Mirror]]'' |
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+ | </gallery> |
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+ | [[es:Batería]] |
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[[Category:Items]] |
[[Category:Items]] |
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[[Category:Power-ups]] |
[[Category:Power-ups]] |
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[[Category:Items in Kirby & The Amazing Mirror]] |
[[Category:Items in Kirby & The Amazing Mirror]] |
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+ | [[Category:Carry items]] |
Revision as of 04:34, 14 July 2019
This article is about the item in Kirby & The Amazing Mirror and Kirby: Planet Robobot. For other uses, see Battery (disambiguation). |
Battery is an item in the Kirby series, debuting in Kirby & The Amazing Mirror.
Physical Appearance
A battery in the Kirby series looks like a standard AA battery in the real world. In Kirby & The Amazing Mirror, it has a yellow casing with orange + and - symbols on it. In Kirby: Planet Robobot, it has a green cylinder with a lightning bolt symbol on it.
Games
Kirby & The Amazing Mirror
Batteries are found as common items scattered across the Mirror World. They power Kirby's Cell Phone, which uses up one battery every time it is used. The phone can hold up to three batteries at a time. If Kirby tries to call the other Kirbys but is interrupted by taking damage, the battery is wasted. If Kirby is KO'd while lacking batteries, one battery is added when he returns.
Kirby: Planet Robobot
Batteries in this game work similarly to keys in Kirby's Return to Dream Land and Kirby: Triple Deluxe; in it, it works as a carry item. When Kirby finds a battery, he can pick it up and carry it to a piece of equipment, such as a Swap Chamber or a giant table saw. This is occasionally necessary in order to progress in a stage. In some stages, Kirby must use an electrical ability like Spark or Beam to charge a battery, then plug it in before its charge runs out.