Kirby Melee

Kirby Melee is a type of Stadium Arena in City Trial mode of Kirby Air Ride. There are two arenas available. KO-ing 50 enemies in one round in the first arena checks off a box in the Checklist and unlocks the second arena.

Objective
Regular enemies that appear in any of the Air Ride courses in Time Trial or normal racing mode are present in the arena. The objective is to be the player that KOs the most number of them.

Should a player or CPU's machine be KO-ed by another player or CPU, it will respawn in its last location after a few seconds provided that the Kirby controlling it falls down and lies on the ground for a moment without taking further damage. Otherwise he will fly up into the air again and the respawn will be delayed.

Primary Statistics
Depends on machine, but generally:
 * [[Image:Heart.jpg|25px]]Hitpoints
 * [[Image:Bluething.jpg|25px]]Defense
 * [[Image:Weightup.jpg|25px]]Weight
 * [[Image:Steeringup.jpg|25px]]Turn

Secondary Statistics

 * [[Image:Dashup.jpg|25px]]Top Speed
 * [[Image:Purpleup.jpg|25px]]Boost
 * [[Image:Battery.jpg|25px]]Charge

The enemies move about, so a machine which controls very well excels. Speed is important, but too much speed will make it difficult to turn and face enemies in time, or to inhale the correct one for the desired Copy Ability. The best and most effective copy ability is Sword, and since one cannot inhale and pick another one once a copy ability is active, great care should be taken to get only Sword. Sometimes Mike appears in the arena, but this is very rare.

Hitpoints and defense increase survivability against intentional and unintentional attacks from other racers

Kirby Melee 1
This arena is a wide circle, with starting and new enemies always spawning in the middle, but they scatter and move about. Its width reduces enemy density and somewhat limits the efficacy of copy abilities like Fire, Plasma, Needle, and Ice, but otherwise, there is nothing remarkable about the arena.