Fighter

Wheel is One of Kirby's Copy abilities.

In this form, Kirby gains the abilities of a karate expert, and shows it all off while topped with a red headband. The Headband is similar to the one Kirby Used for the Backdrop Ability in Kirby: Nightmare in Dreamland, though neither ability has been seen in the same game.

Kirby Super Star
Kirby gains a plethora of physical attacks, as well as some defensive moves. This ability is somewhat unique, as it is the only one in the game which will have different attacks attacks depending on how long the attack button is pressed.


 * Vulcan Jab - Kirby will fire a series of weak, but incredibly fast punches with an amazing firing rate.
 * Smash Punch - Kirby will fire a single, strong punch.
 * Leg Sweep - Kirby will perform a slide attack, and harm anything in his way
 * Spin Kick - Kirby will perform a running kick into whatever is in his way
 * Down Kick - Kirby assumes a defensive stance, and attacks anything which comes in contact with him as he falls
 * Double Kick - Similar to the Smash Punch, Kirby will perform a short range kick around him in midair, and then fire off a kick, taking out anything in its path
 * Rising Break - Kirby performs a massive uppercut, jumping high in the air and attacking anything in the way.
 * Arm Throw - Kirby grabs an enemy and throws them ahead of them, attacking whatever he threw them into
 * Tomoe Throw - Kirby grabs an enemy and throws them behind him, attacking whatever he threw them into. (The Helper, Knuckle Joe, cannot use this attack. Also, 'Tomoe' simply means 'Overhead', but was not translated for some reason.)

Kirby & the Amazing Mirror
After a rather long hiatus, Fighter returned in Kirby's adventure in the Mirror World. It was largely unchanged from its first appearance, but with a few new attacks. Kirby can still perform the Vulcan Jab, but after a moment will continue with a string of different combo punches. He also retains the Rising Break and can perform a new spin kick while dashing and attacking in midair. Finally, he gains the ability to launch a fireball after charging, which becomes stronger if his health is low.

Kirby Squeak Squad
Fighter is largely unchanged from its iteration in Kirby & the Amazing Mirror. However, after finding the Copy Scroll, Kirby can charge up the fireball longer to power it up more.

Kirby: Right Back At Ya!
The Fighter ability in the anime is most like the version in Super Star. The look of it is the same, with a simple red headband. Kirby uses all of the same attacks as the Super Star version at some point in the series.

He most often gets the ability in episodes featuring Knuckle Joe, from inhaling one of the boy fighter's attacks. Fighter is one of his strongest abilities, used against powerful demon beasts like Masher, with the strongest attack being the Rising Break.

Fighter Kirby's abilities are best displayed in episode 53, where he participates in a Battle Royal against five different fighters, using a variety of moves.

Trivia

 * The red headband Kirby wears for this ability is said to be a homage to the Street Fighter character, Ryu, though it has been neither confirmed nor denied.