Dedede's Theme

"The king's own theme song. In this stage, drums can break due to the fast pace!"

- Description

Dedede's Theme is the third stage in Kirby: Triple Deluxe ' s Dedede's Drum Dash sub-game. It succeeds Gourmet Go Go and precedes Distant Traveler. It is unlocked by completing Green Greens.

General Information
King Dedede bounces across drums at night while collecting Musical Coins. Indigo trees, a Ferris wheel, a castle, and various other structures decorate the background. The moon and clouds appear as cardboard cutouts suspended in the air by strings.

As an advanced stage, Dedede's Theme is designed to be more challenging than the previous stages. The tempo is faster, passing clouds hide coins or enemies, and collapsing drums appear--they break after two bounces, so the player should use them infrequently. Many enemies also inhabit the stage: Scarfys and Gordos hover in the air, Soarars swoop in and out of the foreground, and Sodorys routinely thrust themselves forward in a stabbing motion. Scarfys are most plentiful here; the king is expected to bounce through or over columns of them. The stage ends when Dedede reaches the Goal Drum and launches skyward.

The music that plays here is a rearrangement of "King Dedede's Theme," specifically the version from Kirby Super Star.

Trivia

 * This stage and the rest in Dedede's Drum Dash may have been built by Magolor. He constructed the stages in Dedede's Drum Dash Deluxe, which are cosmetically similar.