Sphere Doomer

Sphere Doomers are mid-bosses that appear in Kirby's Return to Dream Land. They are all ruled by Grand Doomer and are members of the Another Dimension species known as Doomers. They have appeared in most levels of the game at the end of the pocket dimension levels. They fight Kirby, Meta Knight, King Dedede, and Bandanna Waddle Dee, and hold two Energy Spheres each.

Physical Appearance
Each variety of Sphere Doomer has a general appearance similar to one another. They have glowing eyes on the top half of the flowing matter that consists of the sphere and their bodies. Each one has a tuft of hair on the top half and a pair of rounded wings. Their lower halves have a tail with additional tail feathers hanging below, the amount depending on their rank.

The EX forms of Sphere Doomers have several subtle differences. Mainly, their wings and tails are pointier than their normal counterparts, and the tufts on their upper half are single, pointed strands of hair. They each only have one eye instead of two as well.

Regular Sphere Doomer


The most basic type of Sphere Doomer, and the earliest encountered of them. These type of Sphere Doomer sets the battle structure of all the other Sphere Doomers and are only encountered inside the voids of Cookie Country. It's purple, has yellow eyes, and only two tail feathers.

Regular Sphere Doomers attack by shooting slow purple balls that can be easily avoided. They may also drop three shadow balls and swoop down at Kirby and his friends. After they lose half their health, Regular Sphere Doomers can try to ram them from the background and are able to shoot two shadow balls.

In Ex Mode, they can shoot three shadow balls. They can move around the arena dropping shadowy spheres as well. They may shoot one sphere in straight forward. After half its health is gone, they can spit four shadow orbs and drop three shadow orbs. When they try to ram Kirby in the background, they move in a zig-zag pattern, trying to trick their opponent. Sometimes, they may create a small black hole, which will slowly drag the heroes to its center. These Doomers may even combine their shadow orb attack with the black hole attack.

Fire Sphere Doomer


The second type of Sphere Doomer found in Kirby's Return to Dreamland. This Fire variant is capable of doing a charged up dash of fire, very similar to Kirby's Burning power. Swallowing its projectiles will give Kirby the Fire ability. It is red-orange, has yellow eyes, and three tail feathers. They're only found in voids located in Raisin Ruins and Onion Ocean.

Fire Sphere Doomers mainly attack by shooting two fireballs, which can be inhaled for the Fire ability. These Doomers can also spin around in a circle and drop four fireballs or shoot three fireballs from midair; they can also swoop, like all Doomers. After half its health is depleted, they can perform a Burning attack. They can also shoot more fireballs and their attacks are slightly faster.

In Ex mode, they can shoot three fireballs or drop four fireballs, which leave a lingering flame after explosion. They can also swoop down much quicker. After half their health is gone, they can perform their burning attack. However, halfway through the attack, they will stop and reposition themselves to Kirby's current location, trying to attack him. They can now shoot four fireballs and create small black holes.

Spark Sphere Doomer


The third type of Sphere Doomer. Its Spark based attributes allow it to fly around sending electricity above and below itself. Swallowing its projectiles will give Kirby the Spark ability. It is green, has yellow eyes, and four tail feathers. They're only found in voids located in White Wafers and Nutty Noon.

Spark Sphere Doomers mainly attack by creating two homing spark balls or dropping three spark balls that explode. These can inhaled and will give Kirby the Spark ability. They swoop down, like all Doomers. After half its health is gone, it can release three charged Spark shots. It can summon four green spheres that will send down a bolt of electricity. They can also charge themselves and move across the screen, creating an impassible barrier of lightning that disappears every few seconds. These Doomers can also summon four homing electric balls and can attack from the background.

In Ex mode, they can shoot three electric spheres or drop four spheres. When they explode, the spheres send surge of electric energy upwards. These Doomers can swoop down twice in a row and send out three homing energy spheres that have the same properties as the others. After half its health is gone, they can send out four or five spheres. When they go in the background, they can release four or five spark balls which explode eventually or swiftly try to ram the heroes. Like the other Ex Doomers, they can create miniature black holes. These monsters will also send out three large Spark balls that penetrate defenses. Spark Doomers can also perform an attack where they create a green double Beam in the shape of an S. This can only be avoided by going under it when it passes by.

Ice Sphere Doomer


The fourth and final type of Sphere Doomer. It has Ice powers that it uses in battle against Kirby, namely dropping down while cloaking itself in a Freezing body slam. It is white, has blue eyes, and five tail feathers. They're only found in voids located in Egg Engines and Dangerous Dinner.

Ice Sphere Doomers mainly attack by surrounding themselves with four ice spheres. These can be destroyed before they are sent at Kirby and his friends. These Doomers can shoot multiple ice balls and can even throw them from the background. These can be inhaled for the Ice ability. After half its health is gone, it can surround itself with the snow balls and slowly spread them out. It can create three small ice storms or one huge storm. All its previous attacks are now faster and home in on the gang.

In Ex mode, they can launch four to five homing ice balls. They can create mini black holes that last a bit longer than the others and can swoop three times. After half their health is gone, these Doomers can use their ice attacks much faster and usually follow up with another. They can create three large ice storms, the final one launching four icicles in different directions. These Doomers can even flip the arena upside down, making the controls backwards.