King Dedede

King Dedede, also spelled King De De De or King DeDeDe is a major recurring antagonist (and anti-hero) to Kirby in Nintendo and HAL Labs' long-running Kirby video game series, appearing in every game except Kirby and the Amazing Mirror. His name is commonly pronounced "Dee Dee Dee", with long E's (it is pronounced this way in the English anime dub and Super Smash Bros. Brawl). It can also be pronounced like DehDehDeh, as in deck (it is pronounced this way in the original Japanese anime and the Japanese version of Super Smash Bros. Brawl).

Due to an ambiguous description of the geography of Pop Star, it is never made entirely clear how much of the planet King Dedede assumes rulership of, though he seems to have castles and fortresses all across the planet. Even so, he seems to perform no administrative functions, and for the most part the planet seems to ignore any edicts that are issued by him.

Characteristics
Although not necessarily evil, he causes many problems for the inhabitants of Dream Land through selfish mischief, most of his actions in the series have him causing easily correctable problems for the inhabitants of Dream Land, such as stealing their food or building a castle on top of the Fountain of Dreams. His more heinous actions are more often due to possession by the more sinister entity of Dark Matter, along with the rest of the usual franchise enemies. Despite this, he and Kirby have teamed up on occasions with the purpose of taking down a greater common foe. Some of his absurd behavior seems to be caused by an indescribable complex where he has a hatred for stars, which is inconvenient, considering the entire planet is shaped like a star.

King Dedede resembles a large birdlike creature, based on what looks like a penguin (some fans even state that, because of this, he is actually a giant Pengy) dressed in red royal finery, with his personal emblem (a picture of himself performing the peace sign, or, in the anime and later games, just the hand alone performing the sign) embossed on the back of his robe (as well as most of the stuff he owns and/or endorses). In Super Smash Bros. Brawl, King Dedede wears an undershirt-like garment the same shade of yellow as his chest. He also wears yellow gloves, and wields a large, (mechanized in Brawl) hammer as an offensive weapon. He is able to suck in objects and spit them out in a manner similar to Kirby, and following Kirby's Dream Land, he apparently underwent a series of rigorous training to be able to use inhaled air to fly, in the same manner as Kirby.

Kirby Games
With the exception of Kirby & the Amazing Mirror, King Dedede has appeared in every Kirby game, making him the most recurring major character of the series besides Kirby himself.

Kirby's Dream Land
Dedede first appeared in Kirby's Dream Land, where he and several thieves acting on his part steal the majority of Dream Land's food, and in either an attempt to crush morale, or simply to cause needless mischief, he steals the inhabitant's treasured Sparkling Stars and gives them to his underlings. Appearing as the final boss of the game, his actions are reversed by Kirby upon his defeat, with a finishing blow that sends him flying through the ceiling of his castle.

Kirby's Adventure and Kirby: Nightmare in Dreamland
In Kirby's Adventure, he has broken up the fabled Star Rod from the Fountain of Dreams, causing the people of Dreamland to be unable to dream, and Kirby is dispatched with the task of recovering all the pieces. In a key plot revelation, defeating King Dedede makes it apparent that he was actually trying to protect Dream Land from the sinister Nightmare who had taken residence in the fountain, and even goes so far as to spit out Kirby into outer space so Kirby can defeat Nightmare. This is one of the few instances where he is seen as helping Kirby as opposed to hindering him. Nonetheless, this started a popular trend in the series where King Dedede would serve as the apparent final boss, but collecting all the pieces of the game's key item would reveal the true instigator of Dream Land's problems.

Kirby's Dream Land 3
In what is seen as one of the darker points of the series, a possessed King Dedede fights Kirby in Kirby's Dream Land 3, his stomach tearing open and revealing a set of teeth with which he attempts to devour Kirby. Defeating King Dedede once all 30 Heart Stars have been found reveals Dark Matter as the true final boss of the game, and the source of Dedede's surreal abilities.

Kirby 64: The Crystal Shards
In Kirby 64: The Crystal Shards, King Dedede is fought very early on in the game, and is possessed by Dark Matter once again. His attacks are similar to the ones from previous games; using his hammer and spitting out Dark Matter. After the Dark Matter is driven out, he allies with Kirby, allowing him to ride on his back in some areas.

Kirby: Squeak Squad
King Dedede is also fought very early in Kirby: Squeak Squad, as he is actually the very first major boss in that game, making this the first Kirby platformer to place him in such a capacity. After his defeat, the Squeaks attack and take his treasure chest thinking it contains an ultimate power and begin to run off with it, but the furious King Dedede grabs and throws Kirby at them, knocking all of them into a pit that led to a cavern in Nature Notch.

Dedede's Theme Song


King Dedede is widely recognized for the theme song that often plays during battles against him. The song was used for the Dedede battle in Kirby's Dream Land 1, 2, and 3, Kirby Super Star, and Kirby: Squeak Squad. Although it was not in the original NES version of Kirby's Adventure (he got the generic Boss Music), it was added in the GBA remake, Nightmare in Dream Land, for the Boss Tower stage. A remixed version of the song was also used during the races against the Dedede Painting in Kirby Canvas Curse. The version of the song from Kirby Super Star also appears in Kirby Air Ride, as an unlockable song for the FIRE track. Another theme associated with King Dedede is the theme from the Gourmet Race mini-game in Kirby Super Star. An orchestral version of this theme is employed during battle against him in Kirby: Nightmare in Dream Land, as well as the Fountain of Dreams stage of Super Smash Bros. Melee. Both King Dedede's Theme and the Gourmet Race theme feature as alternate music for the Battleship Halberd Stage in Super Smash Bros. Brawl, the former being a remix, the latter being of the Metal genre. The Orchestral Version of Gourmet Race, also returns as alternate music used for the Green Greens Stage.

Kirby: Right Back at Ya!
In the Kirby of the Stars Pilot, Dedede tries to get rid of Kirby using Wile E. Coyote-esqe tricks and traps, only for them to quickly backfire in his face. He tries to help out when the sky darkens, but he gets zapped by Nightmare. Strangely, his hat actually has a Crown on it instead of the white bobble.

In Kirby: Right Back at Ya!, Dedede's role is similar to his game roles- except that he lacks a good side. He has a sidekick in the show named Escargoon. He is angry at Kirby for having all the townspeople like him, so he orders monsters called Demon Beasts from Nightmare Enterprises and sends them after Kirby. He was slightly redesigned for the show, looking somewhat "less cute". His Castle is guarded by an innumerable amount of Waddle Dee and one Waddle Doo, who seems to be able to translate what they say. He once fired them all when he purchased a Robot from NME, but he rehired them when he found out that said robot was stealing his riches and giving them to Nightmare Enterprises in order to pay off Dedede's huge debt to them.(Frontman calls Him Triple D)

Uncharacteristically, in one episode, it is implied that he is an avid Birdwatcher. He also has an ambition to clear out the Whispy Wood's Forest so he can build a Country Club and play his second favorite sport - Golf. His first sport is apparently beating Escargoon to a pulp.

He claims that he's the 17,962nd ruler of Dream Land and that the Dedede clan has been ruling over the Cappies for a long time. He tried to prove this by placing fake artifacts and fossils in the ground and having them excavated (with Curio's help). He was found out, however, and his plans were dashed by Stone Kirby when he unleashed the Dedede Stone onto everybody.

Dedede is often criticized about his weight, particularly by Knuckle Joe who would call him "Tubby". (amongst other things) He is also insulted often by Escargoon, because of his body weight and intelligence, but that usually ends up with him being the victim of Dedede's trusty hammer.

In some episodes his trademark Hammer would be eaten by Kirby to get the Hammer ability.

Modes of Transportation
In Early Episodes Dedede would Ride in a Tank-Like Jeep, often in the Gunner seat, where he would often fire the cannon (in particular, it was Dedede firing the cannon that wrecked Kirby's spaceship, leaving him stuck in Dreamland. As usual - he blamed it on Escargoon). In later episodes, he would be seen in the passenger seat of a car resembling an old Rolls Royce Limousine he purchased from Nightmare Enterprises. The Limousine is apparently fast and full of sneaky tricks and traps. Both the Tank and the Limousine were driven by Escargoon. No origins has been given to how the King got his Jeep, or why he got rid of it, though it's likely that he purchased his Jeep from Nightmare Enterprises as well.

Dedede also owned a practically indestructible tourbus for one episode. It was never seen since that episode.

Playable Appearances
Though the villain of the series, Dedede has had a handful of playable appearances in some of the more recent games.


 * In Kirby 64, in addition to being a playable ally in some levels of game, King Dedede is a playable character in the minigames.
 * In Kirby Air Ride, King Dedede is an unlockable character, obtained after defeating 1000 or more enemies scattered across the game's racetracks. His main vehicle is a Wheelie, and uses his hammer. Below are his stat's.


 * In Kirby Super Star Dedede is playable in the two player version of quick draw.
 * In Kirby: Canvas Curse, he is a Medal Swap unlockable after obtaining Waddle Dee, and for a third time allies himself with Kirby in an endeavor to take down a common enemy. He is the heaviest of all available balls, and sinks in water easily.  He also has seven HP the most of any other ball.  When tapped, he swings his Hammer around him, which can still press down switches and stakes.
 * In Super Smash Bros. Brawl, he is a playable character.

In the Super Smash Bros. Games
King Dedede was meant to be in the original game, Super Smash Bros., but taken out due to memory limitations and time constraints. In Super Smash Bros. Melee, he was taken out supposedly due to Sakurai not wanting to over-representing the Kirby franchise. However, he appears in the background of Dream Dreams in both of the games and as a Trophy in Melee. Dedede is voiced by Masahiro Sakurai himself.

King Dedede's Special Attacks
Standard Special Move - Inhale It's probably like he does in the games, where he sucks up his hapless victim, then throws him/her elsewhere by spitting them out. As this is Dedede's Standard Special Attack, Kirby will also be able to use this when he inhales the King. Like Kirby's inhale, Dedede can inhale items and projectiles, but explosive items will do some damage (about 6%-ish)

Up Special Move - Super Dedede Jump The King jumps pretty high, as he always has done, then comes crashing down onto the floor (with a short range, damaging shockwave). He gets stunned when he hits, however pressing down can cancel this but if it is cancelled too late he'll be stunned for even longer.

Side Special Move - Waddle Dee Toss (Also Called Waddle Dee Throw) Dedede Picks up a Waddle Dee from out of nowhere and hurls it! When it lands it waddles around the arena, possibly damaging anyone who touches it... On rare occasions, The King will pick up a Waddle Doo, who will wander around and use it's Beam after being thrown and on even rarer occasion, he will throw a Gordo. It's likely that the attack power of this move depends on what is thrown, with Waddle Dee being the weakest and Gordo being the strongest. The ratio that determines the frequency with which each one appears is 35:10:4 respectively. If the Waddle Tee Doss is used near a wandering Waddle Dee or Waddle Doo, King Dedede will pick it up and throw it instead of generating a new one. This is useful against other Dedede players.

Down Special Move - Jet Hammer A chargeable move, Dedede can charge up the jet engine in the hammer to deliver a hit with some force. Dedede can still move whilst charging, but the charge can't saved by pressing the shield button. Also, charging it for too long will also hurt the King.

Misc abilities

 * Some of his confirmed abilities are being able to jump more than twice using his puff-up and fly ability (like Kirby). Though, like Kirby, he can only do this five times.


 * He is classed as a heavyweight along with other Nintendo Bad-Guys such as Bowser


 * King Dedede will carry his hammer around with him at all times, like the Ice Climbers


 * When Dedede gets a Hammer or Golden Hammer, he swings both his own hammer, and the Hammer/Golden Hammer together, alternating swings for each hammer, though if the Hammer breaks or is actually the Squeaky Golden Hammer, then his hammer will do no damage whatsoever.


 * When Kirby inhales Dedede, he wears Dedede's Hat.


 * He enters a stage on a throne being held by four Waddle Dee. Though this may be a reference to his apparent lazyness, in certain cultures (particularly in ancient times) it is said that a king/ruler should not go into battle on foot, and are thusly carried to the battlefield by servants or commoners.


 * Dedede's crouch animation is different because he actually lies down. Combined with the pose he makes, some players may mistake it for a taunt.

Final Smash
His Final Smash is the Waddle Dee Army. A fitting Final Smash for someone who like to leave all the hard work for everyone else. Dedede call forth a swarm of Waddle Dee to raise a ruckus across the stage. The Waddle Dee are much faster than the ones he normally summons, so players need to watch out to make sure they don’t suddenly get swept off the screen. What makes this Final Smash even more dangerous is that sometimes Gordo appears in the riot.

Role in Subspace Emissary
King Dedede was crucial in the taking of the Halberd by the Subspace Army. He attacks Meta Knight, unwittingly making it impossible for Meta Knight to repel the Subspace Army’s attack.

King Dedede learns of Tabuu’s true nature and the power of his Off Waves during the stealing of the Halberd. He begins to worry what will happen once all of the fighters are turned into trophies. Once that happens, there will be no one left to restore the frozen heroes, and this world will fall into Tabuu’s grasp.

These scenes were to be incorperated into the Subspace Emmissary, but were cut, presumably for time.

So he prepares a special type of brooch that fans have called the Dedede Cap (it's real name is unknown, but the cutscene calls it the Timed Badges). The brooches are set to work on a timer; when the timer runs down, the brooch will restore a fighter from his or her trophy form back to their original form. All you need to do is set the brooch on a hero that had been turned into a trophy and leave it there.

When King Dedede learns that Bowser and Wario have joined the Subspace Army and are turning fighters into a collection of trophies, he decides to start his own collection. He hides the fighter trophies he collects in his castle, confident the brooches will bring them back eventually just in case something goes wrong, however...

...he ends up using the brooch he had made for himself on Peach (or Zelda), intending to make himself another one later.

The first time Dedede is shown, he uses his Waddle Dees to ambush an unsuspecting Luigi and turn him into a trophy. Then as Wario approaches on his bobsled carrying two trophies (a princess and Ness), he tries to take the new Luigi trophy and is suddenly ambushed by a herd of Waddle Dees who throw Luigi into the sled. Dedede then steals the sled with the trophies in tow.

Eventually, Dedede goes to a Special Stage where the players fight the final boss. He revives Bowser, but the Koopa king attacks Dedede. Dedede wins the fight and revives Bowser again, telling him that they should fight the main villian instead of each other. Dedede also finds his rival, Kirby, but is actually happy to see him alive. While Dedede is walking up a staircase, Wario attacks him. However, Wario backs off when he realises that Luigi and Ness can aid Dedede, outnumbering Wario.